Well my suggestion would be something like this: HEAVY INFANTRY Spearman: Bonus against both cavalry. Role: Basic unit available to every civilization. Main unit and useful to protect other units from cavalry. Meatshield Swordsman: Higher base attack than spearman, bonus against heavy infantry. Role: Break melee infantry fronts, kill unprotected units (light infantry, support or siege)  Pikeman: High HP and Armor, low attack (if no formations are implemented, every unit
    • Like
    2