@wraitii: So you would prefer an info section that displays contectual information dependent on selection (like a citizen soldier), mousover (like a resource) and the selected/mousover entities states (like attacking)? That info area could be shown if needed and otherwise non-present to enlarge the overwiew of the game world's view(?) Additionally an enceclopedia that can be accessed at the relevant page by a default button (like a questionmark) on many things. Do I get this about right? That wo