My proposition here is explain one of my obsession to give it to this game. Is a feature knew as neutral buildings, I will use Warcraft 3 official info in order to explain this feature because they were the first that I saw implement this in a RTS, after them AOE 3 do it the same with tradepost. ################################################################################ Neutral buildings appear at strategic locations on every map in Warcraft III. They are designated on the minimap as tiny g
Talking about that... You show to programmers and few artist in the team how look the animation that you are using, to me is the best, that we can get for now. About camps... I will see when is implement other system, those are planned, because capturing like the mercenary camp were your foes is some little weird, but for testing now is good.