My proposition here is explain one of my obsession to give it to this game. Is a feature knew as neutral buildings, I will use Warcraft 3 official info in order to explain this feature because they were the first that I saw implement this in a RTS, after them AOE 3 do it the same with tradepost. ################################################################################ Neutral buildings appear at strategic locations on every map in Warcraft III. They are designated on the minimap as tiny g
Good question, we need find a way to territory no affect the control of a mercenary camp, only capturing placing buildings near like some neutral buildings in AOM , but can be nice restrict CC to avoid build to nearly. This feature will be one of last, when we talk about that we agreed with this because, they need some artist intervention for some units these aren't in game, but historical were mercenaries like Tarantine cavalry, or Illyrians mercenaries.