Do you have a comment about what you have seen so far in the game? Would you like to see some changes? If you have some constructive criticism, please post it here! We can't guarentee that we can make the changes; but, if your point is a valid one... we just might.
Something has been working on my mind for some time, mainly because I'm not a big fan of systems based on rock-paper-scissor. The case of the overwhelming advantage of the ranged units in the recent alphas released stresses the difficulty in balancing different type of units while keeping the game history-friendly. I see often people suggesting balancing changes or different gameplay based on historical facts (or according to their understanding of the history). This makes me wonder if this is p