OKay guys. I really want to get some info about how it's done, because I want to do something in that field -> How this work, and what we should know. -> Rigs. Rigs. Rigs. There must have been some rigs already. I just can't seen to find them. (Hopefully they could be Blender format compatible - Rigging is a pain) -> Random Questions: --- A that soldier is holding a sword or a spear. I would animate it with the sword, or the empty or the coordinate where the prop would go? --- Is it
As promised here is the blend template with a basic IK rig. Just animate in a new "action" in action editor, and export! Here's a small video showcasing how the armature works (pretty basic and straightforward).
For more information on how to export animations to 0AD go to this tutorial For anyone interested, the solution to get the armature working was to export the original MAX armature to SMD, and then import back to blender with an Import SMD addon. Biped animation template.zip