This game is excellent! I'd even go as far as saying it's what every "age of ___" game should have been. I decided to try out the multiplayer recently with a friend. We were both surprised to find the alpha version of this game was already lots of fun! We especially liked the multidirectional viewing and the ability to zoom in to ground level of the units. I also really like the amount of detail put into the buildings/units/maps A few things I noticed immediately which I wouldn't doubt are alre
They could be a special "slave" or "mercenary" unit trainable from the Market. There could be a global pool of slaves/mercs available to all players. The more players buy, the more expensive they get. Deleting your units (to free up pop) doesn't kill them, but adds them to the global slave/merc pool (you get a small amount of their non-food costs back). Likewise, 10% of all kills adds units to the global pool.