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XIII Century AD


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On 7/5/2022 at 12:03 PM, wackyserious said:

Stepping outside of my comfort zone and started modeling some village phase houses.

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Great start congratulations! This reminds me of the @Mr.lie

 templates, does it make them available?

 

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5 minutes ago, LordStark said:

Nice work!

I especially like the paths - is that something the player can create or is it something you put in the scene via the Atlas Editor?

Only in atlas. But you could hack something to make them buildable I suppose.

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15 minutes ago, LordStark said:

Nice work!

I especially like the paths - is that something the player can create or is it something you put in the scene via the Atlas Editor?

Yes, these are decal actor files that @LordGood made sometime ago and are available in Atlas, just search for "path" in the actor files tab. :-)

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Work in progress: Short stone curtain walls. (These are just actor files at the moment, plus I don't have any idea how to mess with animated gates, so I might not be able to do one or maybe just use the palisade gate as a placeholder)

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I already finished the art assets for the low stone curtain wall and already committed it in the repository, but I am having difficulties in making them buildable by the citizen-soldiers in game and making the faction recognize the wallset. Can someone kindly check the simulation files in the repository and help fix it so that I can test it in game. Thank you very much!

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23 hours ago, wackyserious said:

Yes, these are decal actor files that @LordGood made sometime ago and are available in Atlas, just search for "path" in the actor files tab. :-)

well yes, but I believe one is actually buildable in Ponnies Ascendant mod 

 

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1 hour ago, wackyserious said:

Not yet, I am also having placement distance errors with the wallsets, which I have no idea how to fix

You need to tweak the values.Maybe steal the ones for the palisades

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