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Map: Balanced Plainland


Player of 0AD
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Mainland balanced is a very good map, but I suggest to create a variation called balanced plainland which has no cliffs at all. Even better, no height differences at all, it should be perfectly plain, thats why it is called plainland.

The balance could be even improved by making the map rotational symmetrical, so every player has the same starting conditions as every other player (if you divide balanced mainland into 8 "pieces of cakes", each piece looks different. If you would divide balanced plainland into 8 pieces of cake, they would all look the same, which creates an excellent balance)

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26 minutes ago, Player of 0AD said:

I suggest to create a variation called balanced plainland which has no cliffs at all. Even better, no height differences at all, it should be perfectly plain, thats why it is called plainland.

I suggest a variation with a big hill in the middle on which a neutral fortress sits that can be captured.

So on such a map, you would like to capture the fortress before the opposing team does. However sending a few troops there right from the start means you will suicide these units.

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7 minutes ago, thephilosopher said:

This is a good idea. Isn't the gear map very highly symmetrical in this way (except, of course, it has water)?

I like the gear map very much. The only issue with it is that it encourages turtling and the border player is incapacitated instantly if their neighbour gets a warship before them. 

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Just an idea inspired by the hill removal - what if the new map named "plainland" would have little ponds of water instead of cliffs - mainly so that one could use fishing advantage and also make Athene civ more balanced since they could finally get their full potential since they have mercs and champions locked to only maps with bodies of water present

Athenes really could use the ability to unlock their full roaster of troops on the most popular of maps for TG-s since as of now they just feel like subpar civ if you get them on random compared to games with water anywhere on the map

Fishing is super good as well and would make booming more interesting as well and would make "mainland" meta more diversified and interesting to play/watch

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3 hours ago, Alar1k said:

Just an idea inspired by the hill removal - what if the new map named "plainland" would have little ponds of water instead of cliffs - mainly so that one could use fishing advantage and also make Athene civ more balanced since they could finally get their full potential since they have mercs and champions locked to only maps with bodies of water present

Athenes really could use the ability to unlock their full roaster of troops on the most popular of maps for TG-s since as of now they just feel like subpar civ if you get them on random compared to games with water anywhere on the map

Fishing is super good as well and would make booming more interesting as well and would make "mainland" meta more diversified and interesting to play/watch

balanced marshland

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