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Another shader that shouldn't be used in the game (completely GLSL, no C++). Font is stored in the shader itself encoded by ivec4, colors are chosen as average and a little deviation from it excluding average neighborhood.

fire.gif  water.gif

screenshot0012.png

screenshot0014.png

Spoiler

Bonus:

sheep.gif

 

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1 hour ago, vladislavbelov said:
1 hour ago, Palaxin said:

Would make a great cheat/easteregg :rolleyes:

I have in mind a much more cheaper shader for that

Real ascii art shader or a pseudo QVGA shader?

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1 hour ago, vladislavbelov said:

Nope, but related. I don't want to spoiler and make any promises. Because it's not the priority for A25, but I hope.

OMG I had not noticed. I thought they were mosaics, but not only is that...

 

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