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0ad compiled on aarch64


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1 hour ago, galkain said:

Hi, is there a version 0ad compiled on the aarch64 architecture, i tried to compile it (on pi 4 4Gb) but the graphics does not work. Regards

Well there should not be problem i believe since https://trac.wildfiregames.com/changeset/16899  0ad already supports that architecture plus with development version having GLES 2 so it should run since there are already some videos and forum threads on it 

 

 

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Thanks for your answer, I looked at the link and indeed it detects the aarch64 architecture. But I think that the compilation was made with the Raspbian OS and I did it with Manjaro ARM which performs much better on the PI 4. I will wait for the Raspberry Pi OS (64 bit) in beta test version to be in stable version and try again. Regards
 
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14 minutes ago, galkain said:
Thanks for your answer, I looked at the link and indeed it detects the aarch64 architecture. But I think that the compilation was made with the Raspbian OS and I did it with Manjaro ARM which performs much better on the PI 4. I will wait for the Raspberry Pi OS (64 bit) in beta test version to be in stable version and try again. Regards
 

You might have to patch NVTT on AARCH64 to be able to run the game see https://code.wildfiregames.com/D2563

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