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Week 1 - Centurions vs Team French    

That was a nice show, I really enjoyed replaying. I liked @PhyZik's confusion maneuver when he picked Spartans instead of a cavalry civ, because he's mostly been playing those recently. The team also

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Sorry, @Stockfish, I don't understand what you you're saying. Who can't be saying what seriously? What message?

In reaction to @borg-, the purpose of this is mostly to ensure that the games are fun. If we "don't take this seriously", I could as well "have fun" winning battles with an inferior army by dodging all the projectiles.

I don't really see any good reason in belittling my fight for a fair game. Especially if this only came as a reaction to someone promoting unfair tactics.

And @Dakara, your suggestion sure is good. The main problem I see is that it's written in French. Other than that, it's much easier to say why not "just reduce the accuracy" than "just reducing it", especially in a way that works well. Unfortunately, the solution isn't made simple by the fact you see it as such.

 

Edited by Boudica
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@MarcusAureliu#s

1. Could you add the player names to the teams? It's hard to keep track or to open up a second tab to see, which team has which players.

2. What about the teams that didn't show up today like eae em and Los Gringos. I thought they will just lose, but @go2die says they are out of tournament. Pls. clarify.

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1 hour ago, PhyZik said:

@MarcusAureliu#s

1. Could you add the player names to the teams? It's hard to keep track or to open up a second tab to see, which team has which players.

2. What about the teams that didn't show up today like eae em and Los Gringos. I thought they will just lose, but @go2die says they are out of tournament. Pls. clarify.

Teams are not out of the tournament. Matches can still be played. Although only if the teams that were here today agree which they dont have too as no other time has been agreed upon. If they will not get played until next Sunday i will rate them as defeat. I will add players to graphic.

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@Dakara , "Team France' ,  c'est  nulle.  " l'Equipe de France " ça aurait eu plus de gueule.

 

To join de conversation about 'dance', i think it's retarded to ban it as it's impossible to define/quantify a sequence of move on time as a dance or a regular move. What's the limit ?  

Make unit move less than 1 meter so it moonwalk ? How many clicks per sec is allowed before it's considered as dance?  Simply formation dance should be allowed?  A dance while escaping is ok but then how does it comes it's different when you do it with the hero to lure the ennemies ?   Only hero dance should be banned ?  Then what about those cavalery champs , they move even faster than hero cavalery.    Put Hero on defensive mode is ok ? Ok, then why bring him in front of the battle each time ?

Also, how can you realisticly face a group of slingers doing the usual Rauls slinger trick : shoot, retreat in formation, shoot, retreat .. formation dance when too close.. etc ..  on the distance of a map ?   You are supposed to get shoot and let all your units bump in each other waiting to get killed 1 by 1 ?  Make also formation ?  then when the skirmishers hit back those behind the formation are too distant to shoot. So you need to get closer, but the skirmishers need 1,25 secs to shoot and the slingers are already on their way to escape in formation dance .. etc ...       just to say that if you want to ban a move like dance you should ban also every trick that exploit the game flaws..

And, after all, dancing requires to stop doing everything else : eco, making new units, building

Both opponents can dance

Also, i noticed that those who hate dance are those who like to group 200 slingers together, put Healer Hero in middle to erase the damage of ennemy towers , so they can go outside for a walk or watch some videos on youtube as the slingers just lead them to victory on sandbox mode

 

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4 hours ago, JC (naval supremacist) said:

@Dakara , "Team France' ,  c'est  nulle.  " l'Equipe de France " ça aurait eu plus de gueule.

 

To join de conversation about 'dance', i think it's retarded to ban it as it's impossible to define/quantify a sequence of move on time as a dance or a regular move. What's the limit ?  

Make unit move less than 1 meter so it moonwalk ? How many clicks per sec is allowed before it's considered as dance?  Simply formation dance should be allowed?  A dance while escaping is ok but then how does it comes it's different when you do it with the hero to lure the ennemies ?   Only hero dance should be banned ?  Then what about those cavalery champs , they move even faster than hero cavalery.    Put Hero on defensive mode is ok ? Ok, then why bring him in front of the battle each time ?

Also, how can you realisticly face a group of slingers doing the usual Rauls slinger trick : shoot, retreat in formation, shoot, retreat .. formation dance when too close.. etc ..  on the distance of a map ?   You are supposed to get shoot and let all your units bump in each other waiting to get killed 1 by 1 ?  Make also formation ?  then when the skirmishers hit back those behind the formation are too distant to shoot. So you need to get closer, but the skirmishers need 1,25 secs to shoot and the slingers are already on their way to escape in formation dance .. etc ...       just to say that if you want to ban a move like dance you should ban also every trick that exploit the game flaws..

And, after all, dancing requires to stop doing everything else : eco, making new units, building

Both opponents can dance

Also, i noticed that those who hate dance are those who like to group 200 slingers together, put Healer Hero in middle to erase the damage of ennemy towers , so they can go outside for a walk or watch some videos on youtube as the slingers just lead them to victory on sandbox mode

 

Salut jc on a pas choisi de nom lol

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7 hours ago, ValihrAnt said:

eae em vs Goats

That was a nice show, I really enjoyed replaying. I liked @PhyZik's confusion maneuver when he picked Spartans instead of a cavalry civ, because he's mostly been playing those recently. The team also did a good cooperation at getting water control and later while attacking.

5 hours ago, nani said:

Teams:

May Gods : @MarcusAureliu#s @nani

OPteam : @JC (naval supremacist) superPOSITION

On the eastern front, nani really showed what it means to be a troll master. You had the patience and no fear of waiting for the right moment. On the other front, JC probably tried to replicate my Kush strategy from today, but he failed hard. Marc knew how to best defend a raid, that is by counter attacking.

Edited by Boudica
typo, sorry
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Dance is really drama material ...

I mean you can't just play 0 A D like any other RTS without being accused of dancing ....

Passive hero + nervously spamming Attack move = dancing.
Defensive hero => you want it to get around your army but not in front line, you move it out = dancing.
micro low health unit out = dancing ...
Group your last reinforcement using formation = dancing

i've seen a poll saying that players are OK with manual dance, as it's skill and apm, but not ok with autodance/patrol dance.
Where is the line between using game features that the devs spend week to make avaliable and cheating ?

Who decide if you dance or not ?

I wonder if dancing give huge adventage to some civs/strats ? If not, can't we just make a tutorial on how to dance and just allow it ( manual use only ) ?

 

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