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Creating New Unit Skins


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You should use the animation blend file, unless you are planning to make a custom skeleton.

You can find the blend file there:

https://trac.wildfiregames.com/browser/art_source/trunk/art/meshes and animations/skeletal/biped_meshes_and_animations.zip

For skins just pick any unit texture and paint over it. There are some tips in the https://trac.wildfiregames.com/wiki/ArtDesignDocument

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  • 3 years later...

I see your post is from a few years ago, but it's never too late to dive into the world of creating unit skins and meshes. To get started, you might want to explore 3D modeling software like Blender or Maya for creating new assets.
If you're interested in the concept of customizing in-game items, you can check out CS2 skins for games like Counter-Strike.
Don't forget to look for modding communities and tutorials specific to the game you're working on. They can be a valuable resource for honing your skills and getting guidance from experienced modders.

Edited by Tuchesco
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