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Had some fun the phase icons using my new letters.   phase_sources.7z  

In A24 there will be support for status effects, So I tried to make a few icons in preparation. I also added new icons to the list above.

I've been trying to unify the interface icons for units a bit with the help  of @Lion.Kanzen here is what I got so far: You can try those mods: shield-icons.zip  white_icons.zip

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There is no disconnection, or maybe my eyes betray me, which means it's possible they control the animation of the model via code...

5 minutes ago, wowgetoffyourcellphone said:

Would it look weird at gameplay zoom level? Dunno.

Probably not, but people would probably complain ^^

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It may be worth a shot. I do have a patch (albeit outdated) somewhere that limits the angle of a turret.

We'll first need to have a nice system for ordering though.

Edited by Freagarach
Typo.
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On 23/01/2021 at 5:43 AM, Stan` said:

phase_village_00.pngphase_village_01.pngphase_village_02.pngphase_village_03.pngphase_village_04.png
phase_town_00.pngphase_town_01.pngphase_town_02.pngphase_town_03.pngphase_town_04.png
phase_city_00.pngphase_city_01.pngphase_city_02.pngphase_city_03.pngphase_city_04.png
phase_imperial_00.pngimperial_phase_01.pngphase_imperial_02.pngphase_imperial_03.pngphase_imperial_04.png

 

Had some fun the phase icons using my new letters.

 

phase_sources.7z 1 MB · 9 downloads

 

I love these, but if they were to be implemented why not use all of them? Different colours for different ages would make it more like we are, say, progressing through history. So use one colour for each age.
How i would go through them would be Copper/Silver/Darkish Gold/Lightish Gold.
My reasoning being the copper age is the closest of where 0ad's timeline starts, silver is used as money but not worth as much as gold, dark gold is used less than it's lightish more twinkly variant which looks more showoffy.
                                                                                  

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On 13/04/2021 at 4:54 PM, Stan` said:

There is no disconnection, or maybe my eyes betray me, which means it's possible they control the animation of the model via code...

Probably not, but people would probably complain ^^

They would only complain........
If they could see the thing to complain about. That means you just need to make it so they can only see it if they look close enough, but in a strategy game, everyone would be busy with other things, no?

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27 minutes ago, Auron24015 said:

If they could see the thing to complain about. That means you just need to make it so they can only see it if they look close enough, but in a strategy game, everyone would be busy with other things, no?

Well you'd think so, but there are multiple types of players, and some like to zoom in :D

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