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ffm_visibility mod


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Take Cassivellaunus for example. This version is what appears in my game. When i grep that string (ignoring occurrences in long texts), I can only find it in the pl, nl, cs translations. Changing it there has no effect. In template brit_catafalque.xml its in the Cassiuellaunos version (with an u instead of a v [what i see on the screen]).

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So Cassiuellaunos is the source string and with your language settings the displayed string is Cassivellaunus. Just change the source string should what you want, meaning the string can't be translated any-more and should be displayed as-is

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The string "Cassiuellaunos" appears only in simulation/templates/units/brit_catafalque.xml (ignoring all tranlation files). Changing <SpecificName>Cassiuellaunos</SpecificName> has no effect, in my game its still Cassivellaunus. I disabled all othes mods that could interere.

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Just checked my a23 public.zip and there it's <SpecificName>Cassivellaunus</SpecificName> while it's changed in svn to <SpecificName>Cassiuellaunos</SpecificName>. So maybe you have both installed (or leftover artefacts) and somehow this results in this unexpected behaviour?

What is your locale set to? One of pl, nl, cs?

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