Dakara 33 Posted August 19, 2019 Report Share Posted August 19, 2019 Hello everyone, What do you think of the possibility of making 12-player games see 16 players? @team 0AD, what are the technological limits? The generation of random cards? Of course many will say that the game is not optimized enough for this but I think it can be playable with 100 / 150pop and a good map. It would be really cool that we are free to play at 12 or 16... Thank you all ! 2 Quote Link to post Share on other sites
Lion.Kanzen 4.685 Posted August 19, 2019 Report Share Posted August 19, 2019 3 hours ago, Dakara said: Hello everyone, What do you think of the possibility of making 12-player games see 16 players? @team 0AD, what are the technological limits? The generation of random cards? Of course many will say that the game is not optimized enough for this but I think it can be playable with 100 / 150pop and a good map. It would be really cool that we are free to play at 12 or 16... Thank you all ! Only your pc + pathfinder is the limit. Quote Link to post Share on other sites
coworotel 307 Posted August 19, 2019 Report Share Posted August 19, 2019 1 hour ago, Lion.Kanzen said: Only your pc + pathfinder is the limit. Isn't there a limit in the engine for 8 players? Or is it possible to make a mod with more? 1 Quote Link to post Share on other sites
Lion.Kanzen 4.685 Posted August 19, 2019 Report Share Posted August 19, 2019 1 hour ago, coworotel said: Isn't there a limit in the engine for 8 players? Or is it possible to make a mod with more? Engine... Somebody said this before from team. @fatherbushido you remember who was? Quote Link to post Share on other sites
Boudica 277 Posted August 20, 2019 Report Share Posted August 20, 2019 I think that @elexis had a patch to increase the player count limit. One of the problems is that (some of) the map generating scripts aren't designed to work with more than eight players. 1 Quote Link to post Share on other sites
fatherbushido 662 Posted August 20, 2019 Report Share Posted August 20, 2019 (edited) If I am not wrong, some data types used in the code fit the number of players. So it would require some careful work. (It's not like if there was just a number to change everywhere.) Edited August 20, 2019 by fatherbushido 2 Quote Link to post Share on other sites
nani 515 Posted August 20, 2019 Report Share Posted August 20, 2019 (edited) https://code.wildfiregames.com/D1662 18 minutes ago, fatherbushido said: If I am not wrong, some data types used in the code fit the number of players. So it would require some careful work. (It's not like if there was just a number to change everywhere.) As fatherbushido said the way the game player data is stored makes it difficult to or I would say impossible without changing how many things works inside the engine. Most data concerning the number of players is implicit encoded in one sole variable (to "compress" the data) for all players instead of a variable for each. The current limit is a hard 8 players + gaia. From the side of the map's playability: As elexis said, the problem resides in that the current maps just aren't made for more than 8 players. Edited August 20, 2019 by nani 1 Quote Link to post Share on other sites
go2die 101 Posted August 21, 2019 Report Share Posted August 21, 2019 new maps can be developed... if there is possibility to have more players... Quote Link to post Share on other sites
Dakara 33 Posted March 5, 2020 Author Report Share Posted March 5, 2020 up Quote Link to post Share on other sites
Stan` 6.851 Posted March 5, 2020 Report Share Posted March 5, 2020 9 hours ago, Dakara said: up I think this thread has been answered. Aside from the extra code and removing the player limit assumptions, performance is the biggest issue. Quote Link to post Share on other sites
Dakara 33 Posted March 6, 2020 Author Report Share Posted March 6, 2020 with 100 pop or 50 pop and good map it possible no? Quote Link to post Share on other sites
Stan` 6.851 Posted March 6, 2020 Report Share Posted March 6, 2020 I guess. There might be network lag though Quote Link to post Share on other sites
Dakara 33 Posted March 6, 2020 Author Report Share Posted March 6, 2020 I see on some other games that you can play up to 62 players (a not very beautiful and not fun rts) Quote Link to post Share on other sites
Stan` 6.851 Posted March 6, 2020 Report Share Posted March 6, 2020 Indeed, and they likely have very different limitations because they use very different engines. They also probably are developed by very different individuals. Of course this is does not mean there is nothing that can be done. But this is not something which has a huge priority. In fact it was even attempted in the past by @nani see: https://code.wildfiregames.com/D1662 1 1 Quote Link to post Share on other sites
Thorfinn the Shallow Minded 600 Posted March 7, 2020 Report Share Posted March 7, 2020 0 A.D. the mmo, coming 20?? 1 Quote Link to post Share on other sites
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