Jump to content

===[COMMITTED]=== Greaves


Alexandermb
 Share

Recommended Posts

On 8/13/2019 at 5:10 PM, Stan` said:

37 Is okayish i guess but it's twice as much as the current state. 100 however is 5 times more which would be a bit more problematic in the long run... Nothing compared to the 300+ on the ships but still... @wraitii @vladislavbelov can we make something to not doom the next alpha for low end computers ?

Very nice armor BTW

Ideally we need true lods (multiple meshes per model) and lod materials for that.

  • Like 1
Link to comment
Share on other sites

29 minutes ago, wowgetoffyourcellphone said:

The greaves look nice, but I wonder if they are truly needed.

As @Nescio pointed wearing two greaves was just for show off, most of them use 1 for the frontal leg:

Spoiler

hastatus.jpg

our meshes in the current state don't support asimmetrical textures.:

Spoiler

image.pngimage.png

Plus normal maps:

Spoiler

image.png

 

  • Like 2
Link to comment
Share on other sites

1 minute ago, wackyserious said:

So is this project green-lit and good to go?

IMHO this is nice but the cost is too big. All those textures to edit, the actor files, the performance cost. Maybe doing something else would be more productive :) Like I don't know... Animating Micket's models.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...