Sundiata Posted August 2, 2020 Report Share Posted August 2, 2020 Aaaah, I still love that movieĀ 1 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted August 18, 2020 Report Share Posted August 18, 2020 Some Germans with a few late celtic stuff: Ā 1 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted October 31, 2020 Report Share Posted October 31, 2020 (edited) Ā Other stuffs: https://www.facebook.com/dorsetodinists/posts/974389453043295 https://www.facebook.com/SamsonIllustration/posts/3314557838656844 JFOliveras made some illustrations weeks ago about Pytheas' journey, if I really like his art and his skill, I find it sad he isn't properly advised about the material he relies on. Edited February 7, 2021 by Genava55 4 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 3, 2021 Report Share Posted March 3, 2021 On 31/10/2020 at 10:39 AM, Genava55 said: Ā Other stuffs: https://www.facebook.com/dorsetodinists/posts/974389453043295 https://www.facebook.com/SamsonIllustration/posts/3314557838656844 JFOliveras made some illustrations weeks ago about Pytheas' journey, if I really like his art and his skill, I find it sad he isn't properly advised about the material he relies on. Ā at least the Romans in that series were authentic, I didn't see it but in its entirety, the Romans look authentic. Germans look viking Series (bunch of LARPs). i never expect anything from Netflix. 2 Quote Link to comment Share on other sites More sharing options...
MrLux Posted March 12, 2021 Report Share Posted March 12, 2021 @wowgetoffyourcellphone Is there already a texture set for the suedi civ, or does it need to be done ? 1 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 13, 2021 Report Share Posted March 13, 2021 10 minutes ago, MrLux said: @wowgetoffyourcellphone Is there already a texture set for the suedi civ, or does it need to be done ? There are already some designs that I made but I don't know which textures you mean, For buildings and textures would be necessary. Ā Although also if you think you could improve my textures in case they have not l pleased to wowgetoff... Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 13, 2021 Author Report Share Posted March 13, 2021 8 minutes ago, MrLux said: @wowgetoffyourcellphone Is there already a texture set for the suedi civ, or does it need to be done ? Currently, the Suebian buildings use these textures from Millennium AD: structural/norse_struct.png structural/norse_roof_b.png But if you want to you can make a new custom one (preferred). Ā 1 Quote Link to comment Share on other sites More sharing options...
MrLux Posted March 13, 2021 Report Share Posted March 13, 2021 I'll start modeling the buildings this weekend, get a general feel. I was talking about those textures, https://trac.wildfiregames.com/browser/art_source/trunk/art/textures/skins/structural/celts/celttexture.jpg An atlas that civ use to make the assets consistent. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 13, 2021 Author Report Share Posted March 13, 2021 Quote Link to comment Share on other sites More sharing options...
MrLux Posted March 13, 2021 Report Share Posted March 13, 2021 Spoiler Just now, wowgetoffyourcellphone said: That's from norse one I presume ? Ā What about the screenshoot you did, are those building the norse ones ? I'm still going through the thread, was there someone that already contributed some 3d assets ? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 13, 2021 Author Report Share Posted March 13, 2021 2 minutes ago, MrLux said: That's from norse one I presume ? Correct. Ā 2 minutes ago, MrLux said: What about the screenshoot you did, are those building the norse ones ? I'm still going through the thread, was there someone that already contributed some 3d assets ? Those are "Norse" buildings from Millennium AD that I have commandeered to use in Delenda Est as stand-ins for Suebian buildings. They look nice and are good for now until someone wants to make custom models for the Germans. Ā They can definitely serve as inspiration.Ā Quote Link to comment Share on other sites More sharing options...
Lopess Posted March 13, 2021 Report Share Posted March 13, 2021 Please consider taking into account the @ObskiurasĀ concept designs, they look really good. 1 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 13, 2021 Author Report Share Posted March 13, 2021 1 hour ago, Lopess said: Please consider taking into account the @ObskiurasĀ concept designs, they look really good. Yes, the first post is a good reference for structuresĀ @MrLux. The mod also needs new head models: Ā Quote Link to comment Share on other sites More sharing options...
MrLux Posted March 14, 2021 Report Share Posted March 14, 2021 Hey, As a work in progress update, there you have screenshots of the blockout phase. Many thanks to all your references and for the work @Obskiuras. Nothing better than good concept art to be efficient in modeling. Spoiler It's going to be faster and faster as I'm doing a modular approach, so each building becomes easier. Once all will be done, I'll do the texture atlas to have a good feeling of the whole. Ā Even if it's a wip you are welcome and encouraged to add your grain of salt. Like, I thing pointy palisade are better as per @Lion.Kanzen (I think?) recommendation for the great hall. And after 'finishing' the Civ Center, I'll try to make a version larger in Y (green axis) and shorter. It may be better. Ā Of course, here the blend. in case the volcano goes off. sueban_buildings_blockout.blend 3 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 14, 2021 Author Report Share Posted March 14, 2021 For eye candy shields, it would be awesome to just place some prop points ("empties") where we can just use the shields already in the game. That way they can have proper actor variation and all that cool stuff.Ā Ā The shapes are looking good. Quote Link to comment Share on other sites More sharing options...
Ultimate Aurelian Posted March 14, 2021 Report Share Posted March 14, 2021 (edited) Not sure if great hall should have two floors with windows; maybe something more like this other concept art? On 22/05/2020 at 9:18 PM, Obskiuras said: Suebian especial buiding Edited March 14, 2021 by Ultimate Aurelian 1 Quote Link to comment Share on other sites More sharing options...
MrLux Posted March 14, 2021 Report Share Posted March 14, 2021 It's interesting. Do you have a particular reason for no 2 floors ? Ā Quote Link to comment Share on other sites More sharing options...
Ultimate Aurelian Posted March 14, 2021 Report Share Posted March 14, 2021 (edited) 2 hours ago, MrLux said: It's interesting. Do you have a particular reason for no 2 floors ? Ā At least from the references i have; it does not seem like something iron age Germanics really used. So probably better to avoid it, except maybe for fortress. Edited March 14, 2021 by Ultimate Aurelian Quote Link to comment Share on other sites More sharing options...
MrLux Posted March 16, 2021 Report Share Posted March 16, 2021 Hey ! The works is going steady. I would like to confirm some scales for buildings. I referredĀ Art and Scale The Civ center(CC) is 32m32 (on a blender scale of (1m = 1 unit) and it seems to be the correct scale on the engine with other buildings. However, for the CC I feel 32 is a bit too large. And for the temple. it's 28m28 and it's a bit too small to put the stone circle in the front. For now it's on the side. The defense tower, it feels a bit small. I wonder if 8m8 is a bit small with an house 12m12. Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Side to Side Spoiler Barrack Spoiler CivCenter Ā Spoiler House 01 Spoiler House 02 Spoiler House 03 Spoiler Temple Spoiler Tower Defense Spoiler Workshop Spoiler Ā 7 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted March 16, 2021 Report Share Posted March 16, 2021 stables and archery range are now required. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 17, 2021 Author Report Share Posted March 17, 2021 40 minutes ago, MrLux said: Workshop Ā Hide contents Workshop mixed up with Temple?Ā Ā 40 minutes ago, MrLux said: Temple Ā Hide contents Ā Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 17, 2021 Author Report Share Posted March 17, 2021 Defense Tower I would just make straight up and down at the bottom instead of angled. It would be 100% wood, with no stone base, unlike the Gallic tower. Temple doesn't necessarily need the stone circle. You could make it wider to take up more area. One of the few temples to be wider than deep, in contrast to all the others which are either deeper or square. Ā Ā The 3 houses don't look to scale with each other. House #2 looks correct scale, so scale the other 2 houses to that one. BTW -- We prefer 4 house variations since so many houses are built. The Civic Center actually looks really good.Ā The Barrack looks a little big in scale. The doorway looks like it needs to be bigger and the wooden palisade should be taller. That should make the structure look a little smaller in comparison.Ā Ā Siege Arsenal looks great. Maybe put the palisade along the back sides and leave the front corner more open (like the other Siege Arsenals in the game). Ā Great work so far! Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 19, 2021 Author Report Share Posted March 19, 2021 Quote Link to comment Share on other sites More sharing options...
Ultimate Aurelian Posted March 21, 2021 Report Share Posted March 21, 2021 (edited) The clothing is pretty good i think. But the shield is weird; not like other references i have seen. And he seems to have small darts on his arm for some reason. Edited March 21, 2021 by Ultimate Aurelian 2 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted March 21, 2021 Report Share Posted March 21, 2021 The sword, the shieldĀ boss and the javelinheads are wrongĀ for a 1st century AD warrior. I don't think it is based on real references. 3 Quote Link to comment Share on other sites More sharing options...
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