Jump to content

Combat Stance Mod


Alexandermb
 Share

Recommended Posts

Hello everyone i've made this mod for made a little change on the visual perspective between combat and city for myself with little changes but maybe someone could enjoy it too or have an use of it on their own projects, this is just an addition of what the UnitAi already has in the "COMBAT">"APPROACHING" line replacing the default animation variant with the "combat" one defined in the end of some infantry actor files

Spoiler

image.png.c2276ce9ce3b8853cf0047187fb95685.png

What it does? well the infantry usually use this animations for walking and figthing:

Spoiler

image.png.969565ac4817152403376b369b8a8461.pngimage.png.17524b9a0828a1bf0e5eb7868000dc4a.pngimage.png.f1834dec58e34ac47f4e027227056b8a.png 

This mod replace the animations when in combat with their respective ready variant already ingame when approaching for attack, or when the Ctrl + RM hotkey is used

Spoiler

 image.png.29a06213cfa44caef0c379c015731f45.pngimage.png.0d356cf1647248cb9df17f7edb3835d3.png

i haven't played all factions yet so maybe one or another guy could have a wrong cape or something else, Enjoy.

Files:Combat.7z

Edited by Alexandermb
  • Like 5
  • Thanks 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...