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Capturing


Andrej
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How you presented your idea is just difficult to understand. But if I got it right this is what you mean:

A unit that has low-health has 3 options:
1. Run to a Healing Post
2. Keep fighting
3. Surrenders (Be captured)

Your idea system seems close to a "morale" system, although you made it sound like the player can't control units given the circumstances.

Edited by sphyrth
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On 9/3/2017 at 1:19 PM, Andrej said:

This is my idea for the enemy capturing if the enemy has low heath then the enemy runs to a healing post or deserts or fight to the end or surrenders .

and that you can fear the enemy like in a anbush if the units are week or low level thay will run for ther lifes

and if you attack the enemy from the back you will get a bonus 

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and if the high ranking units fall or the heros the low ranking units will run (inspierd form the Romans)

  and if the hero is there the units will not run or there will be like flag carriers (something like that) if the enemy captured them the solderts who lost it will lose moral

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