Jump to content

Bug affecting full screen.


AgamemnonPhlemnon
 Share

Recommended Posts

Love the game guys, excellent work in my view.

Been getting this bug for a while now, tried reinstalling a couple times but it's not helped so thought I'd give this a shot. 

Once I get the error message I can click continue and the game runs fine in windowed mode but no way to get back to full screen like I used to play the game. 

On launching the game on my Windows 10 laptop I get this 9 times out of 10:

(edit: Alpha 21)

Spoiler

Function call failed: return value was -100102 (Case 2)
Location: wmi.cpp:62 (Init)

Call stack:

Init (wmi.cpp:62)
    pLoc = 
        m_pInterface = 0x00000033


ModuleInit (module_init.cpp:47)
    initState = 0x0134971C -> 4294867266 (0xFFFE7942)
    init = 0x01235DD0 -> (Init)

wmi_GetClassInstances (wmi.cpp:108)
    className = 0x012F6494 -> "Win32_SoundDevice"
    instances = 0x001CE5BC -> (unsupported vector<map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT > >)
    pEnum = 
        m_pInterface = 0x006ACDD0 -> 
            (IUnknown)


    query = [200] 
        12800
        12590
        13111
        56 ('8')
        0
        0
        0
        0
        0
        0
        15
        0 ...
    pObj = 
        m_pInterface = 0x001CE3EC -> 
            (IUnknown)


    instance = (unsupported map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT >)
    numReturned = 1835054 (0x001C002E)
    name = 0x001CE590 -> [8] { 17160, 292, 25748, 303, 58812, 28, 22395, 30274 }
    value = 
        vt = 44407 (0xAD77)
        wReserved1 = 4632 (0x1218)
        wReserved2 = 808 (0x0328)
        wReserved3 = 106 (0x006A)
        llVal = 8134049585227108 (0x001CE5E0001CE564)
        lVal = 1893732 (0x001CE564)
        bVal = 100 (0x64)
        iVal = 58724 (0xE564)
        fltVal = 0.000000 (0x001CE564)
        dblVal = 4.01875e-308 (0x001CE5E0001CE564)
        boolVal = 58724 (0xE564)
        scode = 1893732 (0x001CE564)
        cyVal = { Lo = 1893732 (0x001CE564), Hi = 1893856 (0x001CE5E0), int64 = 8134049585227108 (0x001CE5E0001CE564) }
        date = 4.01875e-308 (0x001CE5E0001CE564)
        bstrVal = 0x001CE564 -> [8] { 0, 0, 9, 0, 2, 0, 0, 0 }
        punkVal = 0x001CE564 (see above)
        pdispVal = 0x001CE564 (see above)
        parray = 0x001CE564 (see above)
        pbVal = 0x001CE564 (see above)
        piVal = 0x001CE564 (see above)
        plVal = 0x001CE564 (see above)
        pllVal = 0x001CE564 (see above)
        pfltVal = 0x001CE564 (see above)
        pdblVal = 0x001CE564 (see above)
        pboolVal = 0x001CE564 (see above)
        pscode = 0x001CE564 (see above)
        pcyVal = 0x001CE564 (see above)
        pdate = 0x001CE564 (see above)
        pbstrVal = 0x001CE564 (see above)
        ppunkVal = 0x001CE564 (see above)
        ppdispVal = 0x001CE564 (see above)
        pparray = 0x001CE564 (see above)
        pvarVal = 0x001CE564 (see above)
        byref = 0x001CE564 (see above)
        cVal = 100 ('d')
        uiVal = 58724 (0xE564)
        ulVal = 1893732 (0x001CE564)
        ullVal = 8134049585227108 (0x001CE5E0001CE564)
        intVal = 1893732 (0x001CE564)
        uintVal = 1893732 (0x001CE564)
        pdecVal = 0x001CE564 (see above)
        pcVal = 0x001CE564 (see above)
        puiVal = 0x001CE564 (see above)
        pulVal = 0x001CE564 (see above)
        pullVal = 0x001CE564 (see above)
        pintVal = 0x001CE564 (see above)
        puintVal = 0x001CE564 (see above)
        pvRecord = 0x001CE564 (see above)
        pRecInfo = 0x001CE5E0 -> 
            (IUnknown)

        decVal = 
            wReserved = 44407 (0xAD77)
            scale = [8] { 24 (0x18), 18 (0x12), 40 (0x28), 3 (0x03), 106 (0x6A), 0 (0x00), 100 (0x64), 229 (0xE5) }
            sign = 18 (0x12)
            signscale = 4632 (0x1218)
            Hi32 = 6947624 (0x006A0328)
            Lo32 = 1893732 (0x001CE564)
            Mid32 = 1893856 (0x001CE5E0)
            Lo64 = 8134049585227108 (0x001CE5E0001CE564)



win_get_snd_info (wsnd.cpp:130)
    instances = (unsupported vector<map<basic_string<wchar_t,char_traits<wchar_t> >,tagVARIANT > >)
    names = (unsupported set<basic_string<wchar_t,char_traits<wchar_t> > >)
    versionList = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
    dlls = (unsupported set<basic_string<wchar_t,char_traits<wchar_t> > >)

WriteSystemInfo (util.cpp:87)
    cpuClock = 8.54519e-072 (0x312E32333FFEDD29)
    driverInfo = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
    smbios = (unsupported basic_string<char,char_traits<char> >)
    un = 
        sysname = "738 ms"
        nodename = [16] { 199, 11, 6, 10, 0, 0, 0, 15, 0, 0, 0, 0, 75 ('K'), 20, 10, 250 }
        release = "ìfY"
        version = [16] { 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 224, 199, 11, 6, 128, 70 ('F') }
        machine = [9] { 20, 10, 255, 87 ('W'), 66 ('B'), 118 ('v'), 248, 33 ('!'), 207 }

    pathname = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 40 ('(')

    cardName = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
    LINE_81_ = 
        m_t0 = 1.92912 (0x3FFEDDAA1B03025A)
        m_description = 0x012CEF30 -> "write_sys_info"

    seconds = 3543825152485547305 (0x312E32333FFEDD29)
    timestampBuf = [100] 
        32 (' ')
        0
        0
        0
        31
        0
        32 (' ')
        0
        15
        0
        40 ('(')
        0 ...

InitGraphics (gamesetup.cpp:1029)
    args = (unavailable)
    flags = (unavailable)
    profilerGPUEnable = (bool)0xA4
    setup_vmode = (bool)0x77
    context = [2048] 
        254 (0xFE)
        255 (0xFF)
        255 (0xFF)
        255 (0xFF)
        121 (0x79)
        191 (0xBF)
        163 (0xA3)
        119 (0x77)
        72 (0x48)
        154 (0x9A)
        163 (0xA3)
        119 (0x77)
        18 (0x12)
        17 (0x11)
        0 (0x00)
        0 (0x00) ...
    buf = [500] 
        10
        0
        61860
        28
        61928
        28
        61891
        28
        61860
        28
        0
        256 ...
    context = [2048] 
        254 (0xFE)
        255 (0xFF)
        255 (0xFF)
        255 (0xFF)
        121 (0x79)
        191 (0xBF)
        163 (0xA3)
        119 (0x77)
        72 (0x48)
        154 (0x9A)
        163 (0xA3)
        119 (0x77)
        18 (0x12)
        17 (0x11)
        0 (0x00)
        0 (0x00) ...
    context = [2048] 
        254 (0xFE)
        255 (0xFF)
        255 (0xFF)
        255 (0xFF)
        121 (0x79)
        191 (0xBF)
        163 (0xA3)
        119 (0x77)
        72 (0x48)
        154 (0x9A)
        163 (0xA3)
        119 (0x77)
        18 (0x12)
        17 (0x11)
        0 (0x00)
        0 (0x00) ...
    rq = 
        mContext = 0xD9AC9C3F -> (JSContext)

    setup_gui = (bool)0x10
    data = 
        { 
                (js::ValueOperations<JS::Rooted<JS::Value> >)
 }
        stack = 0x00051000 -> 0x04322318 -> 
            (js::RootedBase<void *>)
            stack = 0x00050FE8 -> 0x000507D0 -> 
                (js::RootedBase<void *>)
                stack = 0x06086B10 -> 0x06086AE8 -> 
                    (js::RootedBase<void *>)
                    stack = 0x06086840 -> 0x06086868 -> 
                        (js::RootedBase<void *>)
                        stack = 0x060869F8 -> 0x060868E0 -> 
                            (js::RootedBase<void *>)
                            stack = 0x0604BEC8 -> 0x06086AC0 -> 
                                (js::RootedBase<void *>)
                                stack = 0x06086908 -> 0x05FFFAD0 -> 
                                    (js::RootedBase<void *>)
                                    stack = 0x06086958 -> 0x05FFF9B8 -> 
                                        (js::RootedBase<void *>)
                                        stack = 0x0604BE00 -> 0x0604BD88 -> 
                                            (js::RootedBase<void *>)
                                            stack = 0x06086980 -> 0x06086818 -> 
                                                (js::RootedBase<void *>)
                                                stack = 0x060869A8 -> 0x05FA6B48 -> 
                                                    (js::RootedBase<void *>)
                                                    stack = 0x0604BEA0 -> 0x0604BE28 -> 
                                                        (js::RootedBase<void *>)
                                                        stack = 0x0604BCE8 -> 0x0604BF90 -> 
                                                            (js::RootedBase<void *>)
                                                            stack = 0x0604BD60 -> 0x060868B8 -> 
                                                                (js::RootedBase<void *>)
                                                                stack = 0x06086778 -> 0x060867A0 -> 
                                                                    (js::RootedBase<void *>)
                                                                    stack = 0x05FA6B98 -> 0x060867C8 -> 
                                                                        (js::RootedBase<void *>)
                                                                        stack = 0x0604BE50 -> 0x0604BFB8 -> 
                                                                            (js::RootedBase<void *>)
                                                                            stack = 0x0604BBF8 -> 0x05FFFA58 -> 
                                                                                (js::RootedBase<void *>)
                                                                                stack = 0x0604BF40 -> 0x0604BD10 -> 
                                                                                    (too much output; skipping to next top-level symbol)

                                                                                prev = 0x00000000
                                                                                ptr = 0x00000000

                                                                            prev = 0x00000000
                                                                            ptr = 0x0C5C7C7F

                                                                        prev = 0x00000000
                                                                        ptr = 0x000516D0

                                                                    prev = 0x00000000
                                                                    ptr = 0x00000000

                                                                prev = 0x00000000
                                                                ptr = 0x00000000

                                                            prev = 0x00000000
                                                            ptr = 0x00000000

                                                        prev = 0x00000000
                                                        ptr = 0x00000000

                                                    prev = 0x00000000
                                                    ptr = 0x00000000

                                                prev = 0x00000000
                                                ptr = 0x00000000

                                            prev = 0x00000000
                                            ptr = 0x00000000

                                        prev = 0x00000000
                                        ptr = 0x00000000

                                    prev = 0x00000000
                                    ptr = 0x00000000

                                prev = 0x00000000
                                ptr = 0x00000000

                            prev = 0x00000000
                            ptr = 0x00000000

                        prev = 0x00000000
                        ptr = 0x00051390

                    prev = 0x00000000
                    ptr = 0x00000000

                prev = 0x00000065
                ptr = 0x061FD030

            prev = 0x00000000
            ptr = 0x00000000

        prev = 0x001CE97C -> 
            (js::RootedBase<void *>)
            stack = 0x00000050
            prev = 0x006840A0 -> 
                (js::RootedBase<void *>)
                stack = 0x00000005
                prev = 0x00000000
                ptr = 0x00000004

            ptr = 0x77A6FB9C

        ptr = 
            data = 
                asBits = -2761656620631496784 (0xD9AC9FEF77A767B0)
                s = { payload = 
                        i32 = 2007459760 (0x77A767B0)
                        u32 = 2007459760 (0x77A767B0)
                        boo = 2007459760 (0x77A767B0)
                        str = 0x77A767B0 -> (JSString)
                        sym = 0x77A767B0 (see above)
                        obj = 0x77A767B0 (see above)
                        cell = 0x77A767B0 (see above)
                        ptr = 0x77A767B0 (see above)
                        why = 2007459760
                        word = 2007459760 (0x77A767B0)
                        uintptr = 2007459760 (0x77A767B0)
, tag = -642998289 }
                asDouble = -9.46128e+123 (0xD9AC9FEF77A767B0)
                asPtr = 0x77A767B0 (see above)



    scriptInterface = (shared_ptr<ScriptInterface>)
    e = 0x77A767B0 (see above)

RunGameOrAtlas (main.cpp:525)
    argc = 1 (0x00000001)
    argv = 0x00650008 -> 0x00650028 -> "C:\Users\oranm\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe"
    replayFile = (unsupported basic_string<char,char_traits<char> >)
    scriptEngine = 
        (Singleton<ScriptEngine>)
        m_Runtimes = (unsupported list<JSRuntime const * >)

    args = 
        m_Args = (unsupported vector<pair<CStr8,CStr8> >)
        m_Arg0 = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 92 ('\')


    res = 0 (0x0000000000000000)
    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 8

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 72 ('H')

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1394

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0


    replay = 
        m_Stream = 0x00000004

    mod = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 64033

    zip = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 21300

    mods = (unsupported vector<CStr8 >)
    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 8

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 72 ('H')

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1394

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0


    builder = 
        m_VFS = (shared_ptr<IVFS>)
        m_Files = (unsupported vector<Path >)
        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 448

        m_NumBaseMods = 29 (0x0000001D)


SDL_main (main.cpp:567)
    argc = 1 (0x00000001)
    argv = 0x00650008 (see above)

main_utf8 (sdl_windows_main.c:126)
    argc = 1 (0x00000001)
    argv = 0x00650008 (see above)

wmain (sdl_windows_main.c:151)
    argc = 1 (0x00000001)
    wargv = 0x00691DE0 -> 0x00691DE8 -> 67 (0x0043)
    wenvp = 0x0068EA28 -> 26696 (0x6848)
    argv = 0x00650008 (see above)
    retval = 0 (0x00000000)
    i = 1 (0x00000001)

CallStartupWithinTryBlock (wseh.cpp:364)
    ret = 18886976 (0x01203140)

RtlSubscribeWnfStateChangeNotification (:0)

RtlSubscribeWnfStateChangeNotification (:0)


errno = 0 (No error reported here)
OS error = 0 (no error code was set)

 

 

Edited by AgamemnonPhlemnon
Link to comment
Share on other sites

Hey @AgamemnonPhlemnon and welcome to the forums.

I'm quite we know sure where this error comes from, but just in case:

Could you attach your system_info.txt, crashlog.txt, crashlog.dmp , interestinglog.html, and mainlog.html aswell please ?

See GameDataPaths and ReportingErrors

Thanks in advance.

As @vladislavbelov stated it has been fixed.

Edited by stanislas69
  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...