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@Lion.Kanzen  

Fully updated. Terra Magna 0.23 changelog.rtf Terra Magna Announcement 0.23.docx

Should be fixed by now. thanks for notifying @Tomcelmare !(and thanks for pinpointing the commit to @Palaxin @leper  )

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3 hours ago, Tomcelmare said:

Yes, you're right. But I think Tikal was in the right timeline if I'm not mistaken...

And Palenque but I'm not sure. I need study this architecture more. But the kind of roof for example is very different from other places like Copan Ruins and the places where they started their cultural expansion.

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Yes, I think Mayans of the Pre-classic period should be included (1000BC - 250AD)… They are among the most powerful and influential people of that time, in turn influenced by the earlier Olmecs… They were arguably more important than Zapotecs. I believe some people might have been caught up by the term Preclassic Maya, as if they weren't important, or recognizably Mayan at that time. They were. Preclassic is just a term to refer to a period in time. Some of the most important sites in the Maya world were established and peaked around 0AD's timeframe, such as El Mirador… 

el-mirador-1.jpg

 

"LIDAR scan reveals a network of roads, canals, corrals, pyramids and terraces at El Mirador 
[Credit: Archaeological Project Cuenca Mirador]"

Maya01a.jpg.0a1800f04b4c58edcaa8435139076528.jpg

https://en.wikipedia.org/wiki/Preclassic_Maya

http://www.latinamericanstudies.org/nakbe.htm

https://archaeologynewsnetwork.blogspot.be/2017/02/ancient-maya-developed-super-highways.html#zkFQqkf7GpElu9ih.97

Edited by Sundiata
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@stanislas69 @niektb @Alexandermb @wackyserious @Lion.Kanzen here is changelog for Terra Magna

 

Terra Magna 0.23 Changelog

 

·        Update mod labels (Niektb)

·        Update readme and mod.json (Niektb)

·        Replace 3D corn with 2D corn (Niektb)

·        logo updated (Lion.kanzen)

·        New skirmish map Tarim Basin (wowgetoffyourcellphone)

·        Maintenance updates and fixes since last release (leper) (s0600204) (elexis)

 

Han Chinese

·        Han Chinese new wonder (stanislas69)

·        Han Chinese Gold Bixie (stanislas69)

·        Han Chinese New blacksmith (stanislas69)

·        add new helmets (stanislas69)

·        Showcase map for the Zapotecs (Cloud People scenario) (Niektb)

·        Implement some of Delenda Est's changes to the Chinese (Niektb)

·        Han Chinese new anims for the siege tower (stanislas69)

·        Han Chinese Cavalry crossbow animations (Alexandermb)

·        Han Chinese added Crossbow (Alexandermb)

·        Han Chinese update animations and mesh for the gate add back the flags (stanislas69)

·        Han Chinese new RotE unit textures and unit actor tweaks (wackyserious)

 

Xiongnu

·        Implementation of Xiongnu Faction (template, actor, aura, buildings, animations and other files) (Alexandermb)

·        Added sheep training bonus for Xiongnu and fix for City phase requirements (Alexandermb)

·        Xiongnu emblem (Lion.kanzen) (Alexandermb)

 

 

Zapotec

·        Implementation of Zapotec Faction (template, actor, aura, buildings, animations and other files) (Lordgood) (Niektb) (stanislas69)

·        Zapotecs Units and flora (Lordgood)

·        Zapotec Structures (Lordgood)

·        Zapotec main menu background (Niektb)

·        New ram for Zapotecs (stanislas69)

·        Update Healers for Zapotecs (stanislas69)

·        Update Traders for Zapotecs (stanislas69)

·        Remove cavalry techs for Zapotecs (stanislas69)

Terra Magna 0.23 changelog.rtf

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The zapotec main menu background was painted by LordGood. Also I think you can omit trivial commits like updating the mod labels (or mention them as 'various fixes and small updates' or something like that :) 

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Ok here is corrected changelog

Terra Magna 0.23 Changelog

 

 

·        Replace 3D corn with 2D corn (Niektb)

·        logo updated (Lion.kanzen)

·        New skirmish map Tarim Basin (wowgetoffyourcellphone)

·        Maintenance updates and fixes since last release (leper) (s0600204) (elexis) (Niektb) (stanislas69)

 

Han Chinese

·        Han Chinese new wonder (stanislas69)

·        Han Chinese Gold Bixie (stanislas69)

·        Han Chinese New blacksmith (stanislas69)

·        add new helmets (stanislas69)

·        Showcase map for the Zapotecs (Cloud People scenario) (Niektb)

·        Implement some of Delenda Est's changes to the Chinese (Niektb)

·        Han Chinese new anims for the siege tower (stanislas69)

·        Han Chinese Cavalry crossbow animations (Alexandermb)

·        Han Chinese added Crossbow (Alexandermb)

·        Han Chinese update animations and mesh for the gate add back the flags (stanislas69)

·        Han Chinese new RotE unit textures and unit actor tweaks (wackyserious)

 

Xiongnu

·        Implementation of Xiongnu Faction (template, actor, aura, buildings, animations and other files) (Alexandermb)

·        Added sheep training bonus for Xiongnu and fix for City phase requirements (Alexandermb)

·        Xiongnu emblem (Lion.kanzen) (Alexandermb)

 

 

Zapotec

·        Implementation of Zapotec Faction (template, actor, aura, buildings, animations and other files) (Lordgood) (Niektb) (stanislas69)

·        Zapotecs Units and flora (Lordgood)

·        Zapotec Structures (Lordgood)

·        Zapotec main menu background (Lordgood)

·        New ram for Zapotecs (stanislas69)

·        Update Healers for Zapotecs (stanislas69)

·        Update Traders for Zapotecs (stanislas69)

·        Remove cavalry techs for Zapotecs (stanislas69)

·        Specific Zapotec names of buildings (Lion.kanzen)

Terra Magna 0.23 changelog.rtf

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3 minutes ago, Sundiata said:

I thought this emblem was made by myself, Lion.kanzen and stanislas69? Was it changed? 

That's I wanna say.

-----------

You have idea other African faction? specially emblem.

Edited by Lion.Kanzen
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