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Well, actually the patch fixes the structree working out in what order phase techs occur...   It's because the xml only specifies elements for three unit trainers, and now that units-who-c

The problem you're having is with code added for D92 (which was literally just committed yesterday evening), that evidently wasn't tested fully. So, y'know, patch.

The (vanilla 0ad) special/player_gaia template is not set up to inherit from special/player, and thus does not inherit the glory resource's barter multiplier when run in the Delenda Est mod. The templ

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  • 2 years later...
7 minutes ago, Stan` said:

Log ?

 

Spoiler

 

0 A.D. (0.0.24) Main log (warnings and errors only)

ERROR: JavaScript error: gui/session/menu.js line 4 TypeError: redeclaration of let Menu @gui/session/menu.js:4:1 reallyStartGame@gui/loading/loading.js:103:2

ERROR: Can't register more than one object of the name buildTimeLabel

ERROR: JavaScript error: gui/loading/loading.js line 103 uncaught exception: There are 7 resource counters to display, but only 6 panel items!

ERROR: GUI page 'page_session.xml': Failed to call init() function

WARNING: JavaScript warning: gui/session/session.js line 743 reference to undefined property global.music

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

ERROR: JavaScript error: gui/session/session.js line 743 TypeError: global.music is undefined updateGUIObjects@gui/session/session.js:743:4 onSimulationUpdate@gui/session/session.js:665:2 __eventhandler63 (simulationupdate)@session simulationupdate:0:1

Engine exited successfully on 2019-10-21 at 13:23:53 with 1279 message(s), 24 error(s) and 1 warning(s).

 

 

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@wowgetoffyourcellphone sorry for the delayed answer. Given that @elexis is not done with the GUI rewrite I'd suggest you remove the gui/session/ folder until everything has settled down.

From : http://irclogs.wildfiregames.com/2019-10/2019-10-21-QuakeNet-%230ad-dev.log

17:18 < Stan`3> Also I believe one of your commits broke delenda est
17:18 < Stan`3> https://wildfiregames.com/forum/index.php?/topic/21573-ugh-okay-help/page/5/#comments
17:18 < elexis> "one"
17:18 < elexis> he copied the files
17:18 < elexis> so each time I modify a file that he copies it "breaks" it
17:20 < Stan`3> Sure.
17:22 < elexis> I looked into making this civ thing more compatible, but that also requires rewriting everything again

Sorry for the inconvenience. Also for future reference, *.diff files are not used by the game so you do not need them :)

 

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  • 1 year later...

This happens when I attempt to run simulation in Atlas while running Delenda Est. This does not happen with SVN EA:

rM7wxfO.jpg

 

This is the dialog when I choose "Retry"

Spoiler

Assertion failed: "m_Contexts.empty() && "All contexts must be destroyed before calling JS_ShutDown!""
Location: scriptengine.h:47 (ScriptEngine::~ScriptEngine)

Call stack:

RunGameOrAtlas (main.cpp:706)
    argc = 1 (0x00000001)
    argv = 0x005E91B8 -> 0x005D00D0 -> "C:\Users\micha\Wildfire Games\0 A.D\binaries\system\pyrogenesis.exe"
    isNonVisualReplay = false
    flags = 0 (0x00000000)
    args = 
        m_Args = (unsupported vector<pair<CStr8,CStr8> >)
        m_Arg0 = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 92 ('\')

        m_ArgsWithoutName = (unsupported vector<CStr8 >)

    isNonVisual = false
    isUsingRLInterface = false
    scriptEngine = 
        (Singleton<ScriptEngine>)
        m_Contexts = (unsupported list<JSContext const * >)

    res = 1e-07 (0x3E7AD7F29ABCAF48)
    isVisualReplay = false
    modsToInstall = (unsupported vector<Path >)
    replayFile = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 47 ('/')

    <begin>$L0 = 0x00000000
    <end>$L0 = 0x00000000
    modPath = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 203

    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2033

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 5818

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2033

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 371

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0


    replay = 
        m_Stream = 0x00000000

    builder = 
        m_VFS = (shared_ptr<IVFS>)
        m_Files = (unsupported vector<Path >)
        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 12320

        m_NumBaseMods = 131072 (0x00020000)

    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 4096

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 38509

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2031

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 10567

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 8

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 21502

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 18


    mod = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 20480

    zip = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 64016

    mods = (unsupported vector<CStr8 >)
    i = (unavailable)
    i = 0 (0x00000000)
    installedMods = (unsupported vector<CStr8 >)
    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 4096

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 38509

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 2031

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 10567

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 8

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 21502

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 18


    installer = 
        m_VFS = (shared_ptr<IVFS>)
        m_ModsDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = (unavailable - internal error)


        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = (unavailable - internal error)


        m_CacheDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = (unavailable - internal error)


        m_InstalledMods = (unsupported vector<CStr8 >)

    <end>$L1 = (unavailable - internal error)

    <begin>$L1 = (unavailable - internal error)

    g_Profiler2 = 
        m_Initialised = (unavailable - internal error)

        m_FrameNumber = (unavailable - internal error)

        m_MgContext = (unavailable - internal error)

        m_GPU = (unavailable - internal error)

        m_Mutex = (mutex)
        m_Threads = (unsupported vector<unique_ptr<CProfiler2::ThreadStorage,default_delete<CProfiler2::ThreadStorage> > >)

    g_Shutdown = (unavailable - internal error)


SDL_main (main.cpp:736)
    argc = 1 (0x00000001)
    argv = 0x005E91B8 (see above)

__delayLoadHelper2 (:0)
    pidd = (unavailable - internal error)

    ppfnIATEntry = (unavailable - internal error)

    hmod = (unavailable - internal error)

    iIAT = (unavailable - internal error)

    idd = 
        grAttrs = (unavailable - internal error)

        szName = (unavailable - internal error)

        phmod = (unavailable - internal error)

        pIAT = (unavailable - internal error)

        pINT = (unavailable - internal error)

        pBoundIAT = (unavailable - internal error)

        pUnloadIAT = (unavailable - internal error)

        dwTimeStamp = (unavailable - internal error)


    dli = 
        cb = (unavailable - internal error)

        pidd = (unavailable - internal error)

        ppfn = (unavailable - internal error)

        szDll = (unavailable - internal error)

        dlp = { fImportByName = (unavailable - internal error)
, szProcName = (unavailable - internal error)
, dwOrdinal = (unavailable - internal error)
 }
        hmodCur = (unavailable - internal error)

        pfnCur = (unavailable - internal error)

        dwLastError = (unavailable - internal error)


    pfnRet = (unavailable - internal error)

    rgpdli = [1] { (unavailable - internal error)

    hmodT = (unavailable - internal error)

    rgpdli = [1] { (unavailable - internal error)

    pinh = (unavailable - internal error)

    rgpdli = [1] { (unavailable - internal error)

    __pfnDliFailureHook2 = (unavailable - internal error)

    __pfnDliNotifyHook2 = (unavailable - internal error)


__scrt_common_main_seh (exe_common.inl:288)
    has_cctor = false
    main_result = (unavailable - internal error)

    tls_init_callback = (unavailable - internal error)

    is_nested = false
    tls_dtor_callback = (unavailable - internal error)

    main_result = 0 (0x00000000)
    __scrt_current_native_startup_state = (unavailable - internal error)


CallStartupWithinTryBlock (wseh.cpp:365)
    ret = (unavailable)
    ret = 0 (0x00000000)

RtlGetAppContainerNamedObjectPath (:0)

RtlGetAppContainerNamedObjectPath (:0)


errno = 0 (No error reported here)
OS error = 0 (no error code was set)
 

 

No crashlog.dmp is generated.

 

crashlog.txt interestinglog.html system_info.txt

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  • 1 month later...
31 minutes ago, Lion.Kanzen said:

Wow notify when it is quite playable, I mean do not have too many errors.

The DE git repo is 100% compatible with Alpha 24 release. I have not done anything for A25 compatibility yet. I am just wanting to finish up the hero work before bundling it for mod.io. 

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3 minutes ago, wowgetoffyourcellphone said:

The DE git repo is 100% compatible with Alpha 24 release. I have not done anything for A25 compatibility yet. I am just wanting to finish up the hero work before bundling it for mod.io. 

The problem is that I have not installed 24 yet, only svn.

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