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Faction: Byzantines


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5 minutes ago, Alexandermb said:

The "Senat" could work

Ok, so I believe the Palatium Magnaura Senat was originally built before our timeframe, though I wouldn't know which parts are old and which ones less old... It will also easily be confused with a church.

The "Port Monumental Du Grand Palais", to the right of the Senate dates to 532 AD... But it also looks churchy (and is basically just a glorified front door). 

I thought the first 3 images would be the obvious choice for a CC. They're all distinctly Byzantine, clearly administrative/palatial/governmental, and difficult to mistake for anything else but a CC. They're even reminiscent of the Roman CC in the vanilla game. They offer both continuity and uniqueness.

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This was made a long time ago trying to follow somehow the rome range "Byz Range".  

And regarding cross: Here from Ravenna contemporary cross with jewels, take shape and make gold, and you should be close enough - place it on a golden orb symbolizing the world, upon which it was prob

Indeed, there is already a thread about Byzantines:   

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9 minutes ago, Sundiata said:

Ok, so I believe the Palatium Magnaura Senat was originally built before our timeframe, though I wouldn't know which parts are old and which ones less old... It will also easily be confused with a church.

The "Port Monumental Du Grand Palais", to the right of the Senate dates to 532 AD... But it also looks churchy (and is basically just a glorified front door). 

I thought the first 3 images would be the obvious choice for a CC. They're all distinctly Byzantine, clearly administrative/palatial/governmental, and difficult to mistake for anything else but a CC. They're even reminiscent of the Roman CC in the vanilla game. They offer both continuity and uniqueness.

i will make it anyways if doesn't fit timeframe i'll try with another, in any case the more buildings we have of constantinople the more historical accurate @Skhorn could remake his constantinople map for a later campaing map.

Btw the constantinople walls were 2 sets of walls it may be good to allow the civ build the lower wall cheap and weak in 1st phase and later build (Not upgrade) the inner wall.

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image.png.5879f6b19f76003968f761fd098258f1.png

 

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3 hours ago, Skhorn said:

Off topic: I won't point any finger to someone (@wackyserious) neither i'm gonna say names (@wackyserious)  but have you thought on remaking the atlas paint textures? 

You are asking because  I said before (private message) is hard to do? lol.:D

Just now, stanislas69 said:

There is no such thing as brush texture so I guess he mean terrain textures.

Indeed. and isn't easy.

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I still have textures around in my eyecandy mod. FeXoR said he might look into it. Then there is the grass tutorial Alexandermb sent which might help make some too.

I guess they can wait. 

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Just started today to make the main structure, tell me if its going okay or if i must start another building, btw i don't know if i should make the 2nd floor like the picture because its already big, or if i should reduce the columns (wich is the biggest from the 2 i've made as prop actor) Width is 2 and 1/2 Size of a house, Height is like 15% more.

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image.png.d696d5030d36bae9010b0e214798e046.pngimage.png.22cf33845d597d79fde47a824b763d17.png

 

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@Alexandermb Nice... Seen as the CC is a generic government centre, you have some artistic liberty and don't need to follow the exact facade, as long as it's convincingly Byzantinian. I'd suggest a more symmetrical approach:

514983795_ByzantineCCsuggestion.jpg.90e035ae57e238751f84342934a35283.jpg

Moved the centre piece up a tad, making room for a central arched Byzantine dorrway. Brick corners on both sides. equal number of pillars on each side, removed the side doorway. 

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6 hours ago, Sundiata said:

Nice!

Indeed:

41.jpg.4c2b602b316107358087ff08312de11b.jpg.1a0d0c195192a6cc6bb8d9371f631cde.jpg

 

I'm cool with the direction you're taking :) I don't know about the others?

You said it didn't need to be identical so as i can't see the back zone i look to the right and thought it could be a good idea to make the right building as the back zone:

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image.thumb.png.12bc9f911a9c62c041baba5237d66fd0.pngimage.png.cbc0d099944423754cc3be7327ef42e1.png

 

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@Alexandermb, nice... My final suggestions would be something along the lines of this crude mock up:

1564467637_Byzantinesuggestion4.jpg.cc06daf782b7e50572a11352993c94b7.jpg

Centred dome and reduced its height and increased its diameter. Added some Byzantine pillars and paving for the front door.

Don't forget some props, of course 

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