I have read various opinions on this topic like 1. Metal and stone usually are placed directly next to the CC. It should be more risky to mine them and therefore they should be placed farther away. I agree, my suggestion actually is to encourage more risky gathering, but still provide the opportunity to gather savely in the base which will be punished by other means. 2. Balancing of food resources like fishing for villagers (is not really possible at the moment due to some citizen gather range /
I'm not in favor of separating currency and metal. Maybe Europeans and Americans think that iron and copper are very different from gold and silver, but Chinese people don't think so. Copper is a precious metal for China. We use copper to make coins. When copper is not enough, we also use iron to cast money.
I'm more concerned with joining some factories, cottage industries or plantations to get the metal, like vineyards, pottery factories, Small family textile industry.
Plantations can be l