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For a New Faction: Lusitanian.


Ardworix
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8 hours ago, Duileoga said:

Bom dia ou tarde;

-As muralhas são inspiradas nas que foram construídas nas citanias no final do século III.(mais ou menos antes dos conflitos com os romanos)

1321481351_amurallasdeumcastro.png.d48ca673aa512ebd3da77b8d8d764d01.png520614998_evolucindeasmuralhasdeumacitnia.png.837c6e39f1685d6586e23d8dcb78ddf9.png

 

 

Desculpe-me pela incoveniências*

El problema es que no todo lo podemos hacer 100% histórico, hay cosas que afectan al gameplay.

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Buenos días o tardes;

Nuevo diseño de cascos(finalizados);

-Gorros (cascos)

(Para fases 2 y 3 de);
-Infantería ligera;

1. Lancero; ----------------------------------------- (Scortamareva)
2.Hondero; ----------------------------------------- (Trokalobutiam)
3. Espadachín; ------------------------------------- (Caetranan)
4. Escaramuzador; --------------------------------- (iovanan)


-Caballería ligera;

1.Jinete con lanza;--------------------------------------(Epones Pretre )
2.Jinete con venablos;---------------------------------(Epones Aeiste )

Modelos;

1768745181_fotos-cascosligeroslusitanofinlizados.png.62a9d90f3e185382f4466a5125bbf708.png

-Los gorros de cuero(cascos)que están atrás son para la fase 2 y no todas las unidades tendrían que llevarlos pero  si la mayoría. Los gorros que están delante son para fase 3 y lo llevarían todas las unidades y el penacho blanco sería un indicador de facción.

(las referencias las subí antes)

-Cascos (de metal) para unidades campeonas;
 

Noble;

1518336448_foto-cascosfinalizados-nobles.png.23d57db0ed9d7e609043ca296ec17d2e.png400565944_foto-cascosfinalizados2-nobles.png.c2da0db8f46b95b03c4bb3087ef5e23e.png

referencias;

944563989_referenciacasconobleza3.png.90b01a03872cecb83da0709c1ae8f0b7.png810502660_referenciacasconobleza.png.a96e582b16dfdc8ebde10171509e0add.png490748825_referenciacasconobleza2.png.afe99fbfd8a619ffdccc5bd7193a4b62.png

(las máscaras no son lusitanas son cántabras ,pero el casco es el mismo)

Emboscador ;

32634737_foto-cascosfinalizados-emboscador.png.d180fa210db9e5bc0fcd0aadde4f5a5c.png420749588_foto-cascosfinalizados2-emboscador.png.ffd8b31b7f61b82609451f3310f77786.png

referencias

728306676_referenciaprincipalparaloscascoslusitanos.png.cc75972876fa7a58f1fca77b997e5ebe.png

Bandolero(jinete);

262373503_foto-cascosfinalizados-badoleiro.png.66c0f0f0f0fa6646031149dbab89e4a5.png1000630653_foto-cascosfinalizados2-badoleiro.png.5baccfab6e9376b23710620ec221b42a.png

referencias

1195892754_referenciacascosjinete(montefortinoceltique).png.690166f399b881b3e9ff087121670987.png

1663362978_referenicascascospesadosjineteenumaemboscada.png.594452f0d7c7ecd0f4c707e1afb615ef.png727523319_referenicascascospesadosjinete..png.30863cc8e5797718bf32d2b3c299334c.png405567724_reflejandocascoparajinetelusitano.png.1a86c802228a734cb4fa6f55183b6e96.png

 

-Cascos (de metal) para unidades de Héroes;

Viriato;

1408174133_foto-cascohroeViriatofinalizado..png.ba852af94d1229fa70b84be074f637f7.png

Cauceno;

1105394830_foto-cascohroeKaikainosfinalizado..png.0f4fcdaa2853ff96122c55af6e6b9caa.png

Púnico;

2099660_foto-cascohroePnico-Apimanofinalizado..png.19342b843893adede2dd19f0c08d3934.png

 

 

 

 

Disculpen las molestias*

referencia casco jinete lusitno , en cartago.png

referencias a cascos.png

referenicas cascos pesados.png

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Buenos días o tardes;

-Estaré ausente unos meses y me gustaría dejarles con las últimas remodelaciones , que ya sí son definitivas (las hice , porque o bien los edificios de lejos no se distinguían bien o por que no tenían cimientos y el edificio al estar en una elevación de terreno parecía que flotaban;

Castro lusitano de élite;

822666597_castrodelitelusitanoremodeladonovo.png.d980e269cd42a3ca5bb0c619aaf10a36.png

@soloooy0, intenté que quedara lo más redondo posible.:sweatdrop:

Fortaleza lusitana;

1651492508_fortalezalusitanaremodeladanova.png.73e123e6990a01827eb26760c47b9af6.png

Mercado lusitano;

310487807_mercdolusitanonovoremodelado.png.29c0499e1490bc909f34f61e902fec5c.png

referencias del mercado;

1921685130_carros(rojos)yposiblemercado(azul).png.618246a04b0d7b269c5ad6ff38d48e4a.png422562787_paramercado2.png.4cbd27724bd5e998d29c61170f3d3bf3.png169316798_paramercado3.png.a1aad7ca7673fd8cfd34acc55580b8d3.png1519281189_paramercado.png.dbc3ac31aceeec955283e6ba3248f702.png

 

-Espero que ustedes sigan apoyando y aportando con críticas y sugerencias o con nuevo contenido para desarrollar la facción y que sea una realidad en el juego(para orientarles , los edificios y unidades ya están terminados , pero igual las texturas de ambas partes no son las mejores y muchas traducciones están hechas pero faltan algunas).:)

 

 

 

 

 

Disculpen las molestias* y hasta la próxima!!!:D

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  • 1 month later...

I noticed that you stretched some unit textures and details got distorted or placed wrongly in the skeleton mesh UV map, I have edited your unit textures to fix it and the results are below.

Asking for your permission to make changes over at the repository with the unit textures and helmet prop below @Duileoga

Also I think the new helmets and helmet props that you created could still be improved (chain prop looks nice but I am wondering if the poly numbers are worth it for a simple helmet prop) I can help you with the textures if you could give me a mesh with a good UV map placement.

012122 - Lusitanians.jpg

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23 minutes ago, wackyserious said:

I noticed that you stretched some unit textures and details got distorted or placed wrongly in the skeleton mesh UV map, I have edited your unit textures to fix it and the results are below.

Asking for your permission to make changes over at the repository with the unit textures and helmet prop below @Duileoga

Also I think the new helmets and helmet props that you created could still be improved (chain prop looks nice but I am wondering if the poly numbers are worth it for a simple helmet prop) I can help you with the textures if you could give me a mesh with a good UV map placement.

012122 - Lusitanians.jpg

 

I can't answer about the helmets part but the textures part was already a known error and needed correction so thank you very much. I am adm of the repository and I will send you an invitation for you to participate too.

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buenos días o tardes;

-Es una unidad para la facción lusitana o para los actuales "íberos"?

22 hours ago, wackyserious said:

FJitn4TacAUHl4H?format=jpg&name=medium

Added specular and normal maps, also added a hair prop

This will be added in the main game as props/units/helmets/iber_helmet_montefortino_01.xml

 

 

 

-Se ven muy bien las remodelaciones que usted hizo ¡Muchas gracias por la remodelación!:weee::D. @wackyserious

-Claro que le doy mi permiso para que haga cambios en las texturas que hice anteriormente para cascos y unidades , gracias por preguntar .^_^Le puedo pasar las referencias que tengo.... pero algunas (pocas) texturas las cambié por algunos errores históricos .

-Si , por supuesto que los cascos necesitan mejorarse , al igual que todo el material que hice, como texturas (ya que como siempre dije) ;

"Son bocetos , referencias o estándares(texturas , edificios modelos 3d, idioma, símbolos etc...), que los intento hacer lo mejor posible para que entren en el juego si es posible, todavía todo está en desarrollo, abierto a críticas ,consejos y o sugerencias de todo el mundo":) .

-Le intentaré pasar mejores texturas corregidas @wackyserious , además @Lopess me lo dijo en su momento y la gran parte de las texturas de unidades ya las corregí.:sweatdrop:

- @wackyserious ¿¿¿¿Acaso usted remodeló más unidades?????:)

12 hours ago, wackyserious said:

I noticed that you stretched some unit textures and details got distorted or placed wrongly in the skeleton mesh UV map, I have edited your unit textures to fix it and the results are below.

Asking for your permission to make changes over at the repository with the unit textures and helmet prop below @Duileoga

Also I think the new helmets and helmet props that you created could still be improved (chain prop looks nice but I am wondering if the poly numbers are worth it for a simple helmet prop) I can help you with the textures if you could give me a mesh with a good UV map placement.

012122 - Lusitanians.jpg

 

11 hours ago, Lopess said:

 Now @wackyserious you are admin too, let's wait just a bit for @Duileoga to see the previous message about helmets, maybe he has something new, about textures can be free to merge with the current mod

 

 

 

Disculpen las molestias*

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12 minutes ago, Duileoga said:

buenos días o tardes;

-Es una unidad para la facción lusitana o para los actuales "íberos"?

 

 

 

-Se ven muy bien las remodelaciones que usted hizo ¡Muchas gracias por la remodelación!:weee::D. @wackyserious

-Claro que le doy mi permiso para que haga cambios en las texturas que hice anteriormente para cascos y unidades , gracias por preguntar .^_^Le puedo pasar las referencias que tengo.... pero algunas (pocas) texturas las cambié por algunos errores históricos .

-Si , por supuesto que los cascos necesitan mejorarse , al igual que todo el material que hice, como texturas (ya que como siempre dije) ;

"Son bocetos , referencias o estándares(texturas , edificios modelos 3d, idioma, símbolos etc...), que los intento hacer lo mejor posible para que entren en el juego si es posible, todavía todo está en desarrollo, abierto a críticas ,consejos y o sugerencias de todo el mundo":) .

-Le intentaré pasar mejores texturas corregidas @wackyserious , además @Lopess me lo dijo en su momento y la gran parte de las texturas de unidades ya las corregí.:sweatdrop:

- @wackyserious ¿¿¿¿Acaso usted remodeló más unidades?????:)

 

 

 

 

Disculpen las molestias*

The helmet will be added into the game for the Iberian faction, so you can use it in your mod too.

I tried to follow your details and recreated most of the textures that you made since your last commit at github (by most like almost every texture was corrected, I can commit it later if it is okay with everyone)

Thank you also, and also I really love the texturing that you did for the Lusitanian units, why I corrected the UV map overlaps because I really liked your texture work for them.

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4 hours ago, wackyserious said:

@Genava55 @Ultimate Aurelian @TKogumelos

Can someone provide a context behind this crest? I recreated it from the current Lusitanian art assets but I have no knowledge of its background (also don't mind it being placed on top of a Ciggaralejo helmet, this is just for testing purposes :) )

012422 - Lusitanians.jpg
 

Strabo.

"At any rate, the Lusitanians, it is said, are given to laying ambush, given to spying out, are quick, nimble, and good at deploying troops. They have a small shield two feet in diameter, concave  p73 in front, and suspended from the shoulder by means of thongs (for it has neither arm-rings nor handles). Besides these shields they have a dirk or a butcher's-knife. Most of them wear linen cuirasses; a few wear chain-wrought cuirasses and helmets with three crests, but the rest wear helmets made of sinews. The foot-soldiers wear greaves also, and each soldier has several javelins; and some also make use of spears, and the spears have bronze heads. "

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5 hours ago, wackyserious said:

@Genava55 @Ultimate Aurelian @TKogumelos

Can someone provide a context behind this crest? I recreated it from the current Lusitanian art assets but I have no knowledge of its background (also don't mind it being placed on top of a Ciggaralejo helmet, this is just for testing purposes :) )

012422 - Lusitanians.jpg
 

Archaeologically there is hardly any information about the Lusitanians, so it is difficult to reconstruct their panoply. I have seen the tricrested helmets reconstructed in many ways, like this (in some very unreliable works of art), like Montefortinoes... I have sometimes thought that if Diodorus Siculus said that the Lusitanians used the same weaponry as the Celtiberians and the Hispanic-Chalcidic helmets have been very widespread in the Celtic area, perhaps with "three-crested helmets" he refers to it, but it is only a theory and I do not have any type of evidence to support it.

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9 minutes ago, TKogumelos said:

Archaeologically there is hardly any information about the Lusitanians, so it is difficult to reconstruct their panoply. I have seen the tricrested helmets reconstructed in many ways, like this (in some very unreliable works of art), like Montefortinoes... I have sometimes thought that if Diodorus Siculus said that the Lusitanians used the same weaponry as the Celtiberians and the Hispanic-Chalcidic helmets have been very widespread in the Celtic area, perhaps with "three-crested helmets" he refers to it, but it is only a theory and I do not have any type of evidence to support it.

017D672C-23C0-4383-92E4-EFAB86B30B0D.thumb.jpeg.2c5a25e8ab42f4a38f00b7dff798eac0.jpeg

In article of 2011 Quesada said about Lusitanian weaponry:
"Most of Viriato's men would cover themselves with the heavy woolen cloak or sagum and carry weapons such as a spear or a circular shield, in addition to perhaps a short antennae sword or a dagger.
The typical falcata of the southeast of the peninsula was a rarity in the Lusitanian area."

881CA9D4-843D-44BF-8B6E-77A2AD3763B8.thumb.jpeg.3aca3a4e08e5d5e5bdc0870839ef56f7.jpeg

Reconstruction of a Lusitanian warrior of the 2nd century B.C. by Marek Szyszko.(*his shield boss was proper of the vettonic area during the 2nd century BC)

1F6E5E0A-67CD-4255-A8BF-32C902E2A2CF.thumb.jpeg.953244a65b0a2bed5a53db1732ce9e3e.jpeg

Vettonic knight of the 3rd century BC reconstructed by Carlos Fernández del Castillo.
(*The Lusitanian weaponry is not well known but it is believed that it would be very similar to that used by their neighbors the Vettones.)
 

 

 

 

 

Edited by TKogumelos
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1 hour ago, Genava55 said:

Strabo.

"At any rate, the Lusitanians, it is said, are given to laying ambush, given to spying out, are quick, nimble, and good at deploying troops. They have a small shield two feet in diameter, concave  p73 in front, and suspended from the shoulder by means of thongs (for it has neither arm-rings nor handles). Besides these shields they have a dirk or a butcher's-knife. Most of them wear linen cuirasses; a few wear chain-wrought cuirasses and helmets with three crests, but the rest wear helmets made of sinews. The foot-soldiers wear greaves also, and each soldier has several javelins; and some also make use of spears, and the spears have bronze heads. "

-Buenos días o tardes y muchísimas gracias , disculpe las molestias*

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23 minutes ago, TKogumelos said:

017D672C-23C0-4383-92E4-EFAB86B30B0D.thumb.jpeg.2c5a25e8ab42f4a38f00b7dff798eac0.jpeg

In article of 2011 Quesada said about Lusitanian weaponry:
"Most of Viriato's men would cover themselves with the heavy woolen cloak or sagum and carry weapons such as a spear or a circular shield, in addition to perhaps a short antennae sword or a dagger.
The typical falcata of the southeast of the peninsula was a rarity in the Lusitanian area."

881CA9D4-843D-44BF-8B6E-77A2AD3763B8.thumb.jpeg.3aca3a4e08e5d5e5bdc0870839ef56f7.jpeg

Reconstruction of a Lusitanian warrior of the 2nd century B.C. by Marek Szyszko.(*his shield boss was proper of the vettonic area during the 2nd century BC)

1F6E5E0A-67CD-4255-A8BF-32C902E2A2CF.thumb.jpeg.953244a65b0a2bed5a53db1732ce9e3e.jpeg

Vettonic knight of the 3rd century BC reconstructed by Carlos Fernández del Castillo.
(*The Lusitanian weaponry is not well known but it is believed that it would be very similar to that used by their neighbors the Vettones.)
 

 

 

 

 

Buenos días o tardes @TKogumelos;

-Estuve remodelando las texturas para los auxiliares vettones y la de "lancero vetón auxiliar en fase 3 ", a lo mejor le gusta , me inspiré en referencias similares;

 

Texturas remodeladas , (Infantería);

1413463282_texturalancerovettnfinalizada.thumb.png.8c67e9d1c116a6a63b42fcf9199e85cd.png

(la túnica gris cambiaría de color según la facción)

 

 

 

Disculpen las molestias*

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17 minutes ago, Duileoga said:

Buenos días o tardes @TKogumelos;

-Estuve remodelando las texturas para los auxiliares vettones y la de "lancero vetón auxiliar en fase 3 ", a lo mejor le gusta , me inspiré en referencias similares;

 

Texturas remodeladas , (Infantería);

1413463282_texturalancerovettnfinalizada.thumb.png.8c67e9d1c116a6a63b42fcf9199e85cd.png

(la túnica gris cambiaría de color según la facción)

 

 

 

Disculpen las molestias*

Gracias ¿No la has aplicado a ningún modelo? No distingo bien los detalles. 

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