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For a New Faction: Lusitanian.


Ardworix
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1 hour ago, Lopess said:

Could you give some details on this point. What textures do you find problematic?

Sorry yes, here are the specific points :):

the roof textures (straw) look ok from far away, but when you zoom it they lack details. Something with more detail and or a normal texture would be nice.

Generally I guess all textures would profit from some normal maps to give them a more realistic look.

Also at the moment the buildings use two different kind of roof textures: the old iberian one (e.g. arsenal) and the new one. I guess it would be better if that would be consistent.

I don't particularly like how the stone texture on the temple and wonder looks. A bit too stretched.

The sauna and the corral use water objects that are just a blue color. Should probably use the player_water material like the wonder.

The ground texture of the wonder is much too coarse.

The ground texture of the castro should be a proper texture. Looks like that is only one color.

_____________________________________________

And another thing I just noticed:

The castro uses unique palisades. It should just use the palisades that are already in the game (iirc how its done for the building of the britons).

 

 

 

Edited by maroder
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6 hours ago, Duileoga said:

Buenos días o tardes;

(good morning or afternoon)

-Actuales avances en los lusitanos ,en proceso;

(Current advances in the Lusitanians ,in process)

1760246960_unidadesemnovembro.thumb.png.f2d5541937b6f817b49c1512280aeb28.png1894747136_todoslosedificiosemnovembro.thumb.png.3054e5d9fd55eaf88a6e3b0a1668ebfc.png

 

Espero que os gusten:D;

(I hope you like them;)

@Lopess, @Stan` , @Lion.Kanzen , @wowgetoffyourcellphone , @Yekaterina , @soloooy0 , @Genava55 , @Dizaka , @Carltonus , @Trinketos , @fabio @Alexandermb @av93 @Radiotraining @alre @Dasaavawar @Ardworix , @Phalanx , @Ultimate Aurelian @Loki1950 @maroder @Belisarius17 @Mr.lie @Mosé @GunChleoc @whocares @Sundiata, @DarcReaver @feneur @Itms @intipablo @wackyserious @balduin @Radagast. @iNcog , @Thorfinn the Shallow Minded @Mythos_Ruler y @sanderd17 .

No olvidéis probar el mod para dar críticas o sugerencias

(Do not forget to try the mod and to give yours criticism or suggestions)

The men carrying the log need to be more muscular. If you have a cylinder with a diameter of 80 cm and a length of 3.5m, with a density of 510 kg/m^3, that is 900 kg. 4 normal men can't use that as a ram, you need to be extremely strong.

The art looks good though.

Edited by LetswaveaBook
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5 hours ago, LetswaveaBook said:

The men carrying the log need to be more muscular. If you have a cylinder with a diameter of 80 cm and a length of 3.5m, with a density of 510 kg/m^3, that is 900 kg. 4 normal men can't use that as a ram, you need to be extremely strong.

The art looks good though.

Might be alright to put a carriage underneath with wheels (like in Braveheart).

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I played a couple of matches and wow! well done everyone!! they feel quite organic and complete and also lot of fun to play! I also think they would fit nicely in the main game and provide an interesting variation from the roast of civs commonly used!

I agree on the feedback about the roofs: that orange dominance is a bit too pronounced and it would benefit of a general desaturation and more noise to feel more realistic.. all the rest is quite good! :)

nice, nice!

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hello i like the faction a lot and i love the buildings of 10,it is a bit faster civ than the iberos and can be used aggressively quite fast, i would like to see how someone who plays more aggressively than me uses it.
now the things that don't work or should change, 2 heroes are naval and 1 livestock, but if you can make the women soldiers then it's not the ñaaaa I don't love it.
invisible and non-existent troops
1013792562_0A.D.17_11_202123_12_10.thumb.png.face62ad8613164679567f488f516a6a.png412264028_0A.D.17_11_202123_11_41.thumb.png.26c1b2e6deaf9da34c97ba0a9815ed21.png

149039425_0A.D.17_11_202123_10_42.thumb.png.87f7c706daaaca19b329c84412144671.png

.
I miss the guerrillas and the iberos the soliferrum that gave this mod.
the veton castro, doesn't give vetons, nor mercenaries, nor different units, before it gave cavalry with sword and something else I think.
the little that gave an advantage of rush or early attack was gone, without mercenaries, nor the guerrilla loses enough, also has disappeared the monument and the Phoenician allies also disappeared, I liked it better before, I had more variety and options.
The manual battering ram retains the classic sound, it should have a different one.
the previous version of the lusitans I loved, with this is weaker than the previous in several ways, to see if you find something in between this and the previous version, has the possibilities of being one of my favorites when it comes out. 

Edited by soloooy0
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7 minutes ago, soloooy0 said:

hello i like the faction a lot and i love the buildings of 10,it is a bit faster civ than the iberos and can be used aggressively quite fast, i would like to see how someone who plays more aggressively than me uses it.
now the things that don't work or should change, 2 heroes are naval and 1 livestock, but if you can make the women soldiers then it's not the ñaaaa I don't love it.
invisible and non-existent troops
1013792562_0A.D.17_11_202123_12_10.thumb.png.face62ad8613164679567f488f516a6a.png412264028_0A.D.17_11_202123_11_41.thumb.png.26c1b2e6deaf9da34c97ba0a9815ed21.png

149039425_0A.D.17_11_202123_10_42.thumb.png.87f7c706daaaca19b329c84412144671.png

.
I miss the guerrillas and the iberos the soliferrum that gave this mod.
the veton castro, doesn't give vetons, nor mercenaries, nor different units, before it gave cavalry with sword and something else I think.
the little that gave an advantage of rush or early attack was gone, without mercenaries, nor the guerrilla loses enough, also has disappeared the monument and the Phoenician allies also disappeared, I liked it better before, I had more variety and options.
The manual battering ram retains the classic sound, it should have a different one.
the previous version of the lusitans I loved, with this is weaker than the previous in several ways, to see if you find something in between this and the previous version, has the possibilities of being one of my favorites when it comes out. 

 

Interesting points, just remembering that it's not versions yet, it's a work in progress let's say this would be the mod's "first viable product"

 

What would it be : "but if you can make the women soldiers then it's not the ñaaaa I don't love it."

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11 minutes ago, Lopess said:

What would it be : "but if you can make the women soldiers then it's not the ñaaaa I don't love it."

the idea is fine, if one has a military bonus and another one a naval or production bonus, but the only hero that has a bonus for non-naval maps is that one, that comes in arid or icy climates is nothing remarkable and does not even give speed to nearby units, the heroes are not important or decisive in most maps, it is a shame. 
and since women can be soldiers, it would be nice that this hero with economic bonus would give some buff to women, since their use is mostly to produce food and with the improvement of the corrals there is no reason to have so many women. 
I see it more like if you take away the major utility of women, give them a bonus so they can be a soldier: defense, attack, speed and / or tanking. 

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Buenos días o tardes;

 

-Edificios remodelados;

(embarcadero lusitano)

1122051606_-embarcaderolusitano.png.703f907954a317397069f92b4a6a6e27.png

-El anterior modelos también era un arenal con rocas y un muelle ,pero acompañado de balsas que resultaron ser de la "Cornisa Cantábrica" y de las tribus cántabras y vasconas ,además de tener un navío y decoraciones fenicias, a partir de ahora , el navío mercante fenicio auxiliar solo se podrá reclutar en la factoría púnica y la intención es diferenciar ambos puertos al máximo empezando por las unidades que se reclutan;

1)Embarcadero lusitano; Balsa pesquera lusitana y Balsa de guerra lusitana.

2)Factoría púnica; Navío mercante fenicio y Birreme Cartaginés.

-El nuevo modelo tiene el mismo esquema de arenal, rocas y muelle pero con balsas de la cultura castreña y la Costa Atlántica. Se podrán diferenciar las balsas del embarcadero de las balsas(unidad), por que las unidades tendrán marineros a bordo además de víveres o armas mientras las balsas del puerto están vacías y recolocadas irregularmente.

 

 

(maravilla)

-A petición de @wowgetoffyourcellphone, ¿Qué le parece ahora?

714911213_-maravilhalusitananova.png.0faf61edc7d52fc2e0750c8f454d0006.png1715600023_maravilhalusitananova3.png.67f4f0a1ab901665f2390a5f73d9ce7d.png1075163640_-maravilhalusitananova2.png.fa955b505ffa706d24425a3a3f8ed4c3.png

-El nuevo modelo es más bajito y más pequeño además de menos color gris y más decoraciones. La montaña está en el centro , de ella emanan arroyos que llenan los "Estanque de purificación" de igual forma , la montaña (sagrada) tiene acopladas "Cámaras de incubatio"(como entradas de piedra).Al otro lado de la montaña hay "Estatuas reverenciales" dedicadas al dios Endovélicos(ya que este santuario le está dedicado a él) acompañada de un fuego "purificatorio" y tanto al lado de las cámaras de incubatio como junto a las estatuas hay "Ofrendas" de alimentos y unas cabañas (a falta de templos).Junto a las estatuas hay "Altares de sacrificios humanos" ,mientras que en el "Santuario" son sacrificios animales( no encontré que los lusitanos hicieran sacrificios humanos a gran escala ,por eso los puse en la maravilla , porque solo se puede construir 1 a la vez , mientras que ellos si que sacrificaban muchos animales y por eso el Santuario-Templo que se puede construir varias veces tiene sacrificios animales)Por último , tienen todos los lugares sagrados lusitanos , flora abundante(pero no demasiada).

 

 

-Nuevos edificios;

(arsenal o Taller de asedio)

2055547830_-arsenallusitano.png.913db8344b3effddbc71c87ea5e26952.png

(torre defensiva)

354973152_-torredefensivalusitananoca.png.185f189a89e86337d5990892a04c69db.png

 

-Nueva unidad (naval)

(balsa de guerra lusitana .Junto a una balsa pesquera)

1685133970_jagandas(daguerraepesca).png.03f5d764f0aff4512bbdc01dce787167.png

-Llevarían entre 3-5 marineros a diferencia de la balsa pesquera que solo llevaría 1 y la balsa de guerra se reclutarían en el Embarcadero lusitano. Serían balsas de guerra que se pueden reclutar en fase 1 ,serían más baratas y rápidas que un "Barco de guerra púnico auxiliar"(que es reclutado en la factoría púnica) , pero serían balsas de guerra con menos puntos de ataque y resistencia .Las partes en blanco cambiarían de color según la facción.

Referencias;

963664333_aBornacastreja.png.1f18c7fc1d7506801ffebad5bca12c22.png1015484013_balsa(bornacastrea).png.d64f537ffb56bf09fcd71166663dfd03.png910720681_borna(balsaenVigoenelcastillodeSanAntn).png.c0617d5c6cf013d007c7a5c385f51716.png479179769_petroglifosbalsasfenicio-tartsicas.png.8f76e39a82269a0a548cce001fbbc930.png

 

 

 

 

 

Disculpen las molestias*

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On 29/05/2021 at 9:10 PM, wowgetoffyourcellphone said:

 

Maybe orange and black/dark brown? 

Buenos días o tardes;

-Nuevo símbolo de facción (escudo) ;

-Los colores son a sugerencia de @wowgetoffyourcellphone, naranja y negro , aunque no sé si era a esto a lo que se refería wowgeto... ( o si tendría que invertir los colores).

1141848266_nuevo-escudosmbolodefaccin.png.b03f338d95f1cafb35b43e686062203f.png

(Es una remodelación de la anterior , pero no será la definitiva )

 

-Mezclé diferentes símbolos de escudos y otros elementos artísticos galaico-lusitanos , lusitanos y castreños, dándole un aspecto muy distinguido de los escudos que usarían las unidades. A lo mejor quito la parte metálica , pongo más ornamentación o quito algunos elementos... ¿Ustedes qué opinan?

@Lopess:)@Stan` @Lion.Kanzen @Ultimate Aurelian @Trinketos @Carltonus @soloooy0 @artoo @maroder @Radiotraining @wowgetoffyourcellphone @Dizaka @nani @m7600 @Belisarius17 @Genava55 @Mr.lie @ribez @Dasaavawar

 

 

Disculpen las molestias*

 

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Posdata;

-Las balsas lusitanas de pesca y de guerra que hice es una mezcla de una " A borna" una embarcación de la costa Atlántica de la Península ibérica (de la edad del hierro) y una mezcla con diferentes referencias a navíos (o embarcaciones o balsas )que se encuentran en recintos arqueológicos por las zonas del interior de Beira (Portugal) ,Extremadura (España) y Castilla y León (España).Y también incluí algún elemento descrito por algún historiador de la antigüedad, como el romano "Plinio";

(Referencia de Plinio)

1530207773_descripcindePliniosobrelasbarcaspesqueraslusitanas.png.c705b994efc2a998087d932c054ee1a4.png

(Referencia base para la ;Balsa de guerra lusitana)

123050100_aBornacastreja.png.cf4c8b52b6f69fd52a27c26583652284.png

(Referencia base para la ; Balsa pesquera lusitana)

938719761_Balsa(BornaCastrexa).png.d608fb266f2037b038f32c9a8a3b56e7.png

(Balsas de ramas entrecruzadas o unidas con brea u otra mezcla y recubiertas de cuero)

 

 

Disculpen las molestias*

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7 hours ago, Duileoga said:

Buenos días o tardes;

-Nuevo símbolo de facción (escudo) ;

-Los colores son a sugerencia de @wowgetoffyourcellphone, naranja y negro , aunque no sé si era a esto a lo que se refería wowgeto... ( o si tendría que invertir los colores).

1141848266_nuevo-escudosmbolodefaccin.png.b03f338d95f1cafb35b43e686062203f.png

(Es una remodelación de la anterior , pero no será la definitiva )

 

-Mezclé diferentes símbolos de escudos y otros elementos artísticos galaico-lusitanos , lusitanos y castreños, dándole un aspecto muy distinguido de los escudos que usarían las unidades. A lo mejor quito la parte metálica , pongo más ornamentación o quito algunos elementos... ¿Ustedes qué opinan?

@Lopess:)@Stan` @Lion.Kanzen @Ultimate Aurelian @Trinketos @Carltonus @soloooy0 @artoo @maroder @Radiotraining @wowgetoffyourcellphone @Dizaka @nani @m7600 @Belisarius17 @Genava55 @Mr.lie @ribez @Dasaavawar

 

 

Disculpen las molestias*

 

Estas seguro con los colores?

Yo todavía puedo diseñarlo.

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17 minutes ago, Lion.Kanzen said:

What happened that you guys did not follow the standard? Lol.

In theory you should pass elegant and other large units through them.

What do you mean you didn't follow the pattern? Which pattern? LOL.

You are sometimes funny in your comments.

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12 minutes ago, wowgetoffyourcellphone said:

Also, I think the gate could be wider to allow the passage of elephants and covered rams.

 

I still can't do good animations for gates, and unfortunately I'll have to discard for now the gate created by Duileoga.

Fixed parts of the walls (https://github.com/0ADMods/Lusitanians_civ), I think a roof on top of the towers would be a good thing @Duileonga. 

 

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58 minutes ago, Lopess said:

 

I still can't do good animations for gates, and unfortunately I'll have to discard for now the gate created by Duileoga.

Fixed parts of the walls (https://github.com/0ADMods/Lusitanians_civ), I think a roof on top of the towers would be a good thing @Duileonga. 

 

What are you struggling with exactly?

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4 hours ago, wowgetoffyourcellphone said:

He probably means to follow the shapes and sizes of the buildings other civs do. Lol. 

@LopessThe standard of the buildings is not the same in all of them, but in others it is.

I am referring to the area. I said it as a joke because, if it didn't sound too rude as a complaint.

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-Casos/y/gorros lusitanos em desarrollo;

Gorros;

(Para;)

(infantería ligera)

1. Lancero; ---------------------------------------- (Scortamareva)
2.Hondero; ---------------------------------------- (Trokalobutiam)
3. Espadachín; ------------------------------------ (Caetranan)
4. Escaramuzador; --------------------------------- (iovanan)


y

(Caballería ligera)

1.Jinete con lanza;--------------------------------------(Epones Pretre )
2.Jinete con venablos;----------------------------------(Epones Aeiste )

 

Modelos fase 1;

(No llevarían nada en la cabeza, irían con sus peinados tribales al aire)

(Gorros)Modelos fase 2;

827655258_foto-Cascoslusitanosdecuerofase2.png.3dc83b046d783182b0481217a4d029cd.png

(Gorros)Modelos fase 3;

61874871_foto-Cascoslusitanosdecuerofase3.png.c56150d66f61cf16d5c591675e47ecad.png

-Intento que se parezcan a los originales aunque por ahora parecen gorros frigios (como los que usan los persas), haber si consigo consigo la forma de una vez:sweatdrop:.Las partes en blanco cambiarían de color según la facción. Los lusitanos fabricaban cascos , cotas de mallas , grebas y escudos con umbos y piezas metálicas pero , no las usaban todos los guerreros , porque preferían ir ligeros o solo los que podían pagar los(aristocracia) .

Referencias;

840299106_guerreroscomgorras2.thumb.png.6d7aa1696f30ead6ee07c5f939a4e409.png205583604_guerreroscomgorras.png.6bb2c4afb39bbc70cd3a127763b0a969.png1633250973_guerreroslusitanoscomgorras3.png.7f9fcab2aa6d524ff23223d94456745f.png507273643_guerreroslusitanoscomgorras4.png.6f9ee421af92485c64a96646b45292a0.png1144064376_guerreroslusitanoscomgorras5.png.d5fddeb5a2e43867931386c5729abc35.png1816089780_guerreroslusitanoscomgorras6.png.71a55d8d19eea079507fbe1e483da4bf.png1259625370_guerreroslusitanoscomgorras7.png.9e2e057df6492fcd8ac991813476152a.png88374933_guerreroslusitanoscomgorras8.png.85bd3edbe9f8bddcf775a94b5999869b.png655046901_guerreroslusitanoscomgorras9.png.4ed9ba02965366018599b54e4f97a7b5.png1647684413_guerreroslusitanoscomgorras10.png.f7c60df4d69a5b267aad0c37c5ac5177.png

 

Cascos ;

(Para;)

Unidades campeonas;

1. Aristócrata; ------------------------------------- (Arimo)

1076506982_foto-cascosnobrelusitano.png.97d9997bb59ffe7b98c44c2b03583f9f.png

2. Emboscador; ----------------------------------- (iabarannta)

1888324205_foto-cascosemboscadorlusitano.png.28a52808a3d955d86ba2e61cb3c52931.png

3.Bandolero;---------------------------------------(Epones Arimos)

1885541720_foto-cascosjinetebandoleirolusitano.png.2db6b1fe77fa8c1b5a2d032be71d7b53.png
 

Cascos ;

(Para;)

Héroes;

1.Viriato;--------------------------------------------(Virilos)

2013158678_foto-cascohroeViriato.png.b73ad821fdbd4e073bb3782e245e3e90.png

2.Cauceno;-----------------------------------------(Kaikainos)

555617013_foto-cascohroePnico-Apimano.png.b2bef646fe3cf27f8294842de0476ac1.png

3.Púnico;--------------------------------------------(Apimano)

1333027996_foto-cascohroeKaikainos.png.f6567f4b035b4e0b2700403174e66055.png

 

- Los cascos siguen en desarrollo...¿Sugerencias , críticas...?

 

 

 

Disculpen las molestias*

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8 hours ago, Duileoga said:

Bom dia ou tarde;

-As muralhas são inspiradas nas que foram construídas nas citanias no final do século III.(mais ou menos antes dos conflitos com os romanos)

1321481351_amurallasdeumcastro.png.d48ca673aa512ebd3da77b8d8d764d01.png520614998_evolucindeasmuralhasdeumacitnia.png.837c6e39f1685d6586e23d8dcb78ddf9.png

 

 

Desculpe-me pela incoveniências*

El problema es que no todo lo podemos hacer 100% histórico, hay cosas que afectan al gameplay.

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