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Generic description of civs for part 1


NoMolester
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If you have a civilization proposal, use this form to describe it:

Civilization name:

Emblem:

History:

Civ bonus(es):

Team bonus:

Technologies:

Structures:

Tribal Stage:

House

Werehouse

Granary

Farm

Corral

Market

Docks

Village Stage:

Assembly Hall (Civic Center)

Encampment (Barracks)

Temple (Church/Basilica/Mosque/Synagogue)

Wall/Wall tower/Gate

Defence tower

Carpentry

Blacksmith

Feudal Stage:

Castle (Wooden preferably)

Wonder

Unique building 1

Unique building 2

Land Units:

Tribal Stage:

Spearman (serf)

Archer (serf)

Spear cavalry

Village Stage:

Archer cavarly

Swordsman (serf)

Sword cavalry

Ram

Feudal Stage:

Champion unit 1

Champion unit 2

Mangonel

Siege tower

Hero 1

Hero 2

Hero 3

Naval units:

Tribal Stage:

Fishing ship

Village Stage:

Merchant ship

Raiding warship (vs buildings, land units, long range)

Feudal Stage:

Heavy warship (vs ships)

Support:

Freeman (woman but male)

Monk

Trader

Edited by NoMolester
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