Jump to content

Your 0 A.D. Screenshots


Recommended Posts

  • Replies 830
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

(available as a mod here: https://github.com/AlexanderOlkhovskiy/0ad-space)

A mysterious civilization inhabits the jungles of 0 AD...

abandoned village and date orchard by a dried up oasis. merchant caravan spending the night

Posted Images

  • 2 weeks later...
  • 2 weeks later...

The Carthage has 950 units at this time and can’t spam more due to pop cap. It’s teamate Persia has around 400 but since both are aggressive it keeps sending attacking forces by the 30’s per ship. 

I think the AI needs to be programmed not to spam more units if their target attacking pop is not dispatched. 

I tried to eliminate all those units stuck by attacking but they are too strong. I need to cheat to get it back to fluid game again. 

I think there needs to be done on water maps too, by making water maps with wide beaches and passageways so units like ships won’t be crowded. 

 

Link to post
Share on other sites
4 hours ago, Servo said:

The Carthage has 950 units at this time and can’t spam more due to pop cap. It’s teamate Persia has around 400 but since both are aggressive it keeps sending attacking forces by the 30’s per ship. 

I think the AI needs to be programmed not to spam more units if their target attacking pop is not dispatched. 

I tried to eliminate all those units stuck by attacking but they are too strong. I need to cheat to get it back to fluid game again. 

I think there needs to be done on water maps too, by making water maps with wide beaches and passageways so units like ships won’t be crowded. 

 

Well, maybe people shouldn't play with over 200 population limit on small/water maps? Because that seems like it will cause issues regardless of how optimized the game is or what the AI is adapted to :P I guess there is a value in testing with insane numbers though as it might make it easier to find issues which are common in those cases but rarer with lower pop limits.

  • Like 1
Link to post
Share on other sites

A besieged Spartan enclave trying to protect the Walrus, Muskox and chicken from extinction.

Leonidas is very uncomfortable with his unbalanced Phalanx formation. His left flank which is very vulnerable to the well supplied Persian forces can only muster 9 rows. While his right flank having 10 rows are only sporadically attacked by minimal Carthage forces. His generals could hardly solve this imbalance, adding more Spartiates will just increase the depth and Leonidas still remains in the 11th row. Some of his generals are recommending to have 21 rows so that it could become balance and Leonidas can become comfortable.

screenshot0094.png

screenshot0095.png

  • Like 2
Link to post
Share on other sites
  • 3 weeks later...
  • 3 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...