gab Posted April 15, 2013 Report Share Posted April 15, 2013 i found this short but interesting paper :http://web.archive.org/web/20091104094002/http://clash.apolyton.net/models/Model-MapAI.shtmlit explains how to quickly analyse the map using pathfinding to find chockepoints, it isn't perfect but it's simple and powerfull( i found it here, a great site on pathfinding :http://theory.stanford.edu/~amitp/GameProgramming/Applications.html#city-building ) Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.