Jump to content

===[COMMITTED]=== AO maps for rocks


Mythos_Ruler
 Share

Recommended Posts

Done. I've commited the .daes with the new UV coordinates for AO and the AO textures in skins/gaia/ao But I didn't change the material on the .xml actors because I don't know how to add a specific AO map to one of the two variations that appear on the actor. The daes and AO textures are for geo_mineral_01, geo_mineral_02 and geo_stonemine_large

Link to comment
Share on other sites

Thanks Daniel! I'll try to update the actors following that example.

My question about the material rock_bump_spec_ao_test.xml : Do I need a normal map in order to work? I think that some of the slabs textures do not have normal maps, that's why I was going to use just specular and ao without bump. But If the material doesn't require the normal map, I'll use that material.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...