Jump to content

running with -mod=mymod ?


mimo
 Share

Recommended Posts

hello,

I use a ubuntu build from ppa:wfg/0ad.dev, which installs the public mod as a public.zip file in 0AD/binaries/data/mods/public :

If I create a simulation directory in this public directory and put there some modified files, everything works fine and the game take my modified files

But if I create a mymod directory, i.e. 0AD/binaries/data/mods/mymod, and put there my simulation directory with the modified files and then run with -mod=mymod, only the original game is run

Is this a known problem ? or am I doing something wrong ?

Link to comment
Share on other sites

I think you must create a shortcut to pyrogenesis and name it after the name of the folder.

Example:

C:\Users\Usuário\Desktop\0ad-source\binaries\system\pyrogenesis.exe -mod=mimo

The folder name is mimo.

Hmm... since you're using the ppa binary... would be interesting for you to unzip all the files of the public.zip into a public folder, delete the .zip and them try to run it again with your command.

Or try to zip your mod folder and use the command.

Anyways, since you're modding the game, I reccomend you to try to get the SVN to get the lastest changes made by the team, so your mod could always benefit to get the lastest engine improvements. Not to mention that you could also get acess to the source code and modify it for your mod purposes. Some versions might be instable but, I believe the benefits are much bigger. And, since I have a personal mod too, I use the SVN version and it works with the commands.

Link to comment
Share on other sites

Thanks for the answer. I've tried to zip my mod folder and this now works.

So when the public folder is zipped and not the mod folder, that does not work (at least on Linux), but when both are zipped that's ok (I've not tried the case where none are zipped, but I guess this should work as that's what you are using). If somebody could point me to the piece of code which manage that, I could have a look.

Concerning svn, you are right in principle, but in practise this ppa:wfg/0ad.dev is updated every few days, so that's fine for my needs.

thanks again, mimo

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...