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Male citizen?


raymond
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You must be referring to our implementation of the "Y Chromosome Scare of 346 BC". It was an epidemic, you know. This game is committed to historical accuracy and it'd be downright irresponsible if we pretended it didn't happen.

Curiously enough, the textile industry saw a considerable amount of innovation that year...

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I think it would be fun and somewhat more egalitarian if a male citizen popped up like 10-20% of the time.

Also the person who started the post referred to the Atlas editor - I agree a male citizen should be available for scenario designers to place on the map, if not in regular conquest games.

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I think it would be fun and somewhat more egalitarian if a male citizen popped up like 10-20% of the time.

I fully agree. The fact that some warriors are female and that male soldiers can do economic tasks doesn't solve the sexism issue, IMHO. The lack of male non-soldiers citizen in every civ (not only the civs that practised military service, like Romans) still suggests that men are made for war, and it's a bit disturbing. We should be very vigilant with this.

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I fully agree. The fact that some warriors are female and that male soldiers can do economic tasks doesn't solve the sexism issue, IMHO. The lack of male non-soldiers citizen in every civ (not only the civs that practised military service, like Romans) still suggests that men are made for war, and it's a bit disturbing. We should be very vigilant with this.

may be you are right, may be Male and Female can Upgrade to other task, Femalee can be upgrade to Healer, or Huntress, Male can be Upgrade to Merchant, Fisher, Healer. etc.

you can train directly all. but may be more cheaper convert to other useful unit.(i know its Micromanaging but its optional in gameplay)

Edited by Lion.Kanzen
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I fully agree. The fact that some warriors are female and that male soldiers can do economic tasks doesn't solve the sexism issue, IMHO. The lack of male non-soldiers citizen in every civ (not only the civs that practised military service, like Romans) still suggests that men are made for war, and it's a bit disturbing. We should be very vigilant with this.

Erm, but in ancient times men were made for war. Are you really disturbed by this or?
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Erm, but in ancient times men were made for war. Are you really disturbed by this or?

Even in cultures that went to war often, men could spend a whole lifetime not going to war and just doing economic tasks, raising a family and doing other generally good things.

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I saw this topic and was all for it, so have some Male Citizens!

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Erm, but in ancient times men were made for war. Are you really disturbed by this or?

No person is "made" for war. :) Not even in ancient times, except maybe Spartans. And even here I think the ancient records that we have (Athenians, mostly!) exaggerate highly.

Civilian men were either drafted or fought willingly for their city/kingdom/empire/whatever, yes, and it works great for skirmish mode in this game. But for more specialised situations in a scenario, it would be nice to have some free men that are not soldiers. Farmers, craftsmen and the like. Yes, they would become soldiers in times of war. But not everyone of them and not all the time.

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I saw this topic and was all for it, so have some Male Citizens!

post-8990-0-09133300-1356002011_thumb.pnpost-8990-0-12277900-1356002051_thumb.pnpost-8990-0-52211700-1356002354_thumb.pnpost-8990-0-12013400-1356002401_thumb.pn

No person is "made" for war. :) Not even in ancient times, except maybe Spartans. And even here I think the ancient records that we have (Athenians, mostly!) exaggerate highly.

Civilian men were either drafted or fought willingly for their city/kingdom/empire/whatever, yes, and it works great for skirmish mode in this game. But for more specialised situations in a scenario, it would be nice to have some free men that are not soldiers. Farmers, craftsmen and the like. Yes, they would become soldiers in times of war. But not everyone of them and not all the time.

Indeed, that's why in 0 AD you can CHOOSE who you want to send to war and who you want to stay and do economical tasks :) And they don't fight all the time either ;) But, I guess it would be nice to have civilians for scenarios and all that :)

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not kings, rulers ;-)

regicide is a definite must! (in my opinion)

what would ambassadors do? Just a scenario unit?

Philosophers could boost research rates? or morale?

Scenarios units. but kings(Rulers).may be a new type of mode Catch the all "Old men" like Relics mode but you have to busted all, like Archimides, Hypatia of Alexandria, Cicero. etc
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Apart from realism I would think that having non-military male units could be confusing for players. Now, male units are always usable for combative tasks, building military structures, and so on. A pure civilian male cannot do that, leading to confusion because they look the same to citizen-soldiers (who hide their shield and weapon when gathering or mining).

So I'd say don't do it unless these units are clearly distinguishable, e.g. have luxurious clothes or a crown or anything that sets them apart.

Edited by dvangennip
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Apart from realism I would think that having non-military male units could be confusing for players. Now, male units are always usable for combative tasks, building military structures, and so on. A pure civilian male cannot do that, leading to confusion because they look the same to citizen-soldiers (who hide their shield and weapon when gathering or mining.)

could be have a naked torso or a some kind of hat.
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I

Indeed, that's why in 0 AD you can CHOOSE who you want to send to war and who you want to stay and do economical tasks :) And they don't fight all the time either ;) But, I guess it would be nice to have civilians for scenarios and all that :)

I did state quite clearly that I like the mechanic in the skirmish mode, but would like to have civilians for scenarios.

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Citizen-Soldiers are the male citizens; men are already represented in economic roles. So, while I think it's fine to have "male" citizens for scenarios and screenshots and whatnot, I don't think skirmish/random maps should have them by default.

Sounds like a fair compromise. Maybe someone will make a feminist mod of 0 A.D. someday.

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IMO men are already quite well represented in the game already (in other words, as overrepresented as they were historically :P).

As some mentioned, most young men in those days were probably expected to take up arms if need be. If we do have male citizens, we'd probably need to make them come in 'wealthy', 'entertainer/public servant' and 'elderly' classes only. (with the differences being purely cosmetic)

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