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Unit Voice Variation


BrynnOfCastlegate
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Hi!

I was recording some footage for tutorial videos and I noticed something about the unit voices. There are variations in pitch that exist for the same phrase, which is good, as it sounds like different people. However, these variations are applied to the same person, one after the other.

For instance, I click a unit, and she responds in a high voice; I tell her to go somewhere, and she responds in a slightly lower voice. The next unit I click does the opposite: first a lower voice and then a higher voice. This makes me wonder if I am speaking to one person or two!

Is there any way to only use one pitch in related interactions with the same unit? Obviously, it is silly to try to assign an individual voice to a certain unit for the whole game, but at least not having one person use different voices right after each other would be nice.

--Brynn

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It also might be a good idea to have horse sound effects be tied together for cavalry units when taking orders. It would also be nice to have the there be a human groan along with the horse death sound effect when any horse unit dies. (Excepting unmanned horses.)

Edited by Thorfinn the Shallow Minded
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