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Ai Causing Lag.


TheCapulet
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Granted, I understand that the AI is a very early concept atm, but I thought I'd post anyways.

In games where the player and AI teams are on islands, separated by a large body of water, the AI sends their units to other islands.

They don't handle the concept of sea travel yet, so instead, they just sit at the edge of their island continuously looping the AI calls, causing insane lag.

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