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Interview with Ubuntu Gamer & One-Month 0 A.D. Development Pledge


Jeru
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Check out this interview we gave to Ubuntu Gamer:<blockquote>If 0 A.D is hugely successful, would you consider taking the game commercial, either through some sort of fork or an entirely new project… or are you 100% focused on simply making an excellent cross-platform, open source RTS?

The latter. We have very tentative plans for an expansion pack covering 1 A.D. – 500 A.D., but otherwise we have no commercial aspirations as a team at the moment. Free software doesn’t necessarily mean no money is exchanged, though, and so we are certainly open to hear ideas for business models based on 0 A.D. or the Pyrogenesis engine.

Likewise, we don’t mind giving other people the opportunity to make a living too. The beauty of free software is that anyone can provide support for 0 A.D., sell proprietary art and sounds for the game and more. So for the meantime, we hope a lot of people tinker with 0 A.D. and the business it could spur.</blockquote>

(This was posted on the 0 A.D. Facebook fan page and Twitter feed a few days ago, but regretfully I've been late to post this up on the official 0 A.D. news feed.)

In other news, we're got over 20% of our target sum on our One-Month 0 A.D. Development Pledge in about 8 days. At this rate we should be able to collect the whole sum within the next 32 days. Thanks to everyone who contributed and keep it coming!

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