Atrik Posted November 23 Report Share Posted November 23 4 minutes ago, real_tabasco_sauce said: I went with Humans to make it clear that it doesn't affect buildings or siege. Ah yes true, ideally it would also need to point out what classes it affects. Quote Link to comment Share on other sites More sharing options...
ffm2 Posted November 23 Report Share Posted November 23 Just as a suggestion, maybe call "Human sacrifice" of the seeres miasma or disease spreading or so https://en.wikipedia.org/wiki/Miasma_theory This would differentiate it from the tech "sacrificial ritual" and maybe make it clear that its something hostile (towards enemies). But just to state my opinion / thoughts. 1 Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted November 23 Report Share Posted November 23 @ffm2 we are past the string freeze, so changes to the description can't be made for R28. They can certainly be improved down the road tho. Quote Link to comment Share on other sites More sharing options...
Gönndolsalv Posted November 24 Report Share Posted November 24 Another minor issue with the AppImage is that when you try to connect to a local game and it doesn't work, the game doesn't exit the Connecting to a game window. You can always click 'Cancel' and try again. Should I create an issue for that on Gitea? Is that description enough? Quote Link to comment Share on other sites More sharing options...
Vantha Posted November 24 Report Share Posted November 24 40 minutes ago, Gönndolsalv said: Should I create an issue for that on Gitea? Is that description enough? Generally yes. But in this case, there is already an open issue tracking this: https://gitea.wildfiregames.com/0ad/0ad/issues/8328 1 Quote Link to comment Share on other sites More sharing options...
ffm2 Posted November 25 Report Share Posted November 25 On the Formation control "No override" setting: Is this now actively decided that it shall be in r28? I noticed it's still in there. I'd vote against it if there would be a vote. The highest effect of formations are currently at the mining and capturing. And it makes no sense. It doesn't require much skill. The player only needs to know there's a weird setting and then set the units at the mines on a formation. Like you just need to set "fast mining". 2 Quote Link to comment Share on other sites More sharing options...
Atrik Posted November 25 Report Share Posted November 25 I agree that it make things a bit weird. For capture also I don't like that currently, if for example you surround a building with walls/palisades, a tiny breach is enough for the enemy to fit 80 units capturing. However that would hold true if capture stay at is, which won't be the case. Next release you just ring the bell and females will be enough to prevent enemy from capturing. Back to the meta where nothing happens before min 15.... Quote Link to comment Share on other sites More sharing options...
phosit Posted Thursday at 18:41 Author Report Share Posted Thursday at 18:41 There is a new RC at https://releases.wildfiregames.com/rc/ Two languages where added and some issues are fixed. Among them an issue in the new Germans' sandbox map. While there are hopefully no new ones introduced. 5 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted Saturday at 19:15 Report Share Posted Saturday at 19:15 On 04/12/2025 at 6:41 PM, phosit said: There is a new RC Got nothing to report after playing it. Except that I still think ""Neareastern" Badlands" is still a poor map name. Quote Link to comment Share on other sites More sharing options...
fabio Posted Saturday at 19:31 Report Share Posted Saturday at 19:31 Tried the rc1 appimage, it is working fine, but there is an issue with Italian locale. If I select Italian, the game still run in English. I also tried espanol and it is properly in spanish. So, the issue is just for Italian. Quote Link to comment Share on other sites More sharing options...
Stan` Posted Saturday at 19:35 Report Share Posted Saturday at 19:35 5 minutes ago, fabio said: Tried the rc1 appimage, it is working fine, but there is an issue with Italian locale. If I select Italian, the game still run in English. I also tried espanol and it is properly in spanish. So, the issue is just for Italian. Any errors ? Quote Link to comment Share on other sites More sharing options...
phosit Posted Saturday at 20:14 Author Report Share Posted Saturday at 20:14 51 minutes ago, Gurken Khan said: I still think ""Neareastern" Badlands" is still a poor map name. We can't do that in string freeze. A PR for the next release would be welcome. Quote Link to comment Share on other sites More sharing options...
hyperion Posted Saturday at 20:50 Report Share Posted Saturday at 20:50 1 hour ago, fabio said: Tried the rc1 appimage, it is working fine, but there is an issue with Italian locale. If I select Italian it works, just that the amount of translated strings seems very low. <- @Dunedan Quote Link to comment Share on other sites More sharing options...
Obelix Posted Saturday at 21:29 Report Share Posted Saturday at 21:29 1 hour ago, phosit said: A PR for the next release would be welcome. For the moment I just created Issue #8590 over there. 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted Saturday at 21:31 Report Share Posted Saturday at 21:31 1 hour ago, phosit said: A PR for the next release would be welcome. Definitely. As I don't know how to do that I'll just bring the topic up once a year. 1 Quote Link to comment Share on other sites More sharing options...
Dunedan Posted Saturday at 21:41 Report Share Posted Saturday at 21:41 2 hours ago, fabio said: Tried the rc1 appimage, it is working fine, but there is an issue with Italian locale. If I select Italian, the game still run in English. I also tried espanol and it is properly in spanish. So, the issue is just for Italian. What about other languages than those two? What's the language you use for your operating system? Quote Link to comment Share on other sites More sharing options...
Genava55 Posted Sunday at 00:36 Report Share Posted Sunday at 00:36 Quote Link to comment Share on other sites More sharing options...
Dunedan Posted Sunday at 07:52 Report Share Posted Sunday at 07:52 12 hours ago, fabio said: If I select Italian, the game still run in English. We've figured out in the meantime that this is caused by vandalism of the Italian translation and we're working on fixing that. 1 Quote Link to comment Share on other sites More sharing options...
Itms Posted Sunday at 11:32 Report Share Posted Sunday at 11:32 10 hours ago, Genava55 said: Yeah this will be fixed no worries. Quote Link to comment Share on other sites More sharing options...
fabio Posted Sunday at 12:21 Report Share Posted Sunday at 12:21 I also got some: WARNING: PlayerID 2 | petra.findOverseaLand on a non-naval map??? we should never go there Replay is attached. metadata.json commands.txt Quote Link to comment Share on other sites More sharing options...
phosit Posted 4 hours ago Author Report Share Posted 4 hours ago On 07/12/2025 at 12:21 PM, fabio said: Replay is attached. This is only the "metadata.json". The "commands.txt" is the replay. Quote Link to comment Share on other sites More sharing options...
fabio Posted 3 hours ago Report Share Posted 3 hours ago 14 minutes ago, phosit said: This is only the "metadata.json". The "commands.txt" is the replay. Added to previous post. Quote Link to comment Share on other sites More sharing options...
ervincypert Posted 1 hour ago Report Share Posted 1 hour ago Can i help in testing? Quote Link to comment Share on other sites More sharing options...
Gönndolsalv Posted 1 hour ago Report Share Posted 1 hour ago sure, just download the newest release candidate for your system here: https://releases.wildfiregames.com/rc/ If you find a problem this is how you report it: https://gitea.wildfiregames.com/0ad/0ad/wiki/ReportingErrors Quote Link to comment Share on other sites More sharing options...
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