Jump to content

Modelling for 0 A.D.


Athos
 Share

Recommended Posts

Hi All,

I don't know if this is the right place to post, but about 3 weeks ago I modelled a building based on the "AoEII" building, Guard Tower.

The concept:

http://a.imagehost.org/view/0728/Tower_cp

The result:

http://a.imagehost.org/view/0265/Tower

Information (Everything as a single object):

Vertices: 1991

Faces: 1714

I uploaded the Max file (including textures), so the official artist group can make an analysis of the model...

Download Zip: http://www.mediafire.com/?pf77r2bben78nsp

I've also started a new building, concept:

http://j.imagehost.org/view/0514/pers_building_01

Before I proceed I would like to see some comments about the model...

Edited by Athos
Link to comment
Share on other sites

  • 3 weeks later...

Hey Athos. I finally got around to putting your AOEII Persian Tower into the 0 A.D. engine and I have to say it looks fantastic. I was wondering if you'd want to model some more Persian and Greek buildings for the game. Here is how your tower looks in the 0 A.D. engine:

TrPmsl.jpg

I took the round things off just to save myself some time (I didn't want to mess around with making props). Anyway, what do you think? Would you be interested?

Edited by Mythos_Ruler
Link to comment
Share on other sites

  • 4 months later...
  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...