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Animator(s) wanted (+ small teaser image)


feneur
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Want to get ships moving? Want to make the bravest soldiers run and strongest trees to move? Then animating is for you, and if you have experience doing it in 3DS Max you might be the one we're looking for. To read more about what we're looking for and how to apply, please visit the Wildfire Games Application Form thread on the forums.

And now something to give this news post some value even for those who don't have the skills to apply. This is the first look at the Roman Quinquereme, stay tuned to see it in all its glory:

ship_teaser.jpg

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It's not consistent, actually. Mono, Bi, and Tri all refer to number of banks. From then upward it refers to number of rowers per vertical slice.... so a quinquireme (5) would have 2 banks, with 3 rowers on the top oar and 2 rowers on the bottom oar. This obviously means way more stamina and the possibility of making heavier/wider paddles on the oars for greater power per stroke.

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