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Battles for Narnia RTS


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Battles for Narnia

Civs

Narnia

Archenland

Bism

Lone Islands

Dark Narnia

Telmar

Calormen

Corsairs of Terebinthia

Units

Narnia:

Mannish Swordsman.

Dwarven Archer.

Faun.

Centaur.

Dryad.

Western Giant.

Frostern Giant.

Bear.

Elephant.

War Galley.

Galleon.

Heavy Galleon

Bism:

Gnome Spearmen.

Goblin Archer.

Gnome Calvary.

Fire Salamander.

Gnome Slinger.

Stone Thrower.

Lone Islands:

Hyraneth. (swordsman)

Calravor. (cavalry)

Archeinngi. (archer)

Ship Captain.

Sailor.

Galley.

War Galley.

Archenland:

don't know yet.

Dark Narnia:

Orch Archer.

Orch Infantry.

Minotaur.

Wolf Rider.

Were Wolf.

Cyclops.

Evil Dwarf.

Wraith.

Spirit.

Ogre.

Telmar:

don't know yet.

Calormen:

don't know yet.

Corsairs of Terebinthia:

don't know yet.

Heroes:

Narnia:

Peter

Susan

Edmund

Lucy

Tumnus

Father Time

Summoned Hero:

Aslan

Bism

Golg

Morgoung

Heldor

Lone Islands:

Duke Bern

Pug

Governor Gumpus

Archenland:

Lune

Cor

Corin Thunderfist

Aravis

Ram the Great

Summoned Hero:

Aslan

Dark Narnia:

Maugrum

Ginnabrik

Bardor

Summoned Hero:

Jadis

Telmar:

Caspian the Conqueror

Miraz

Caspian the Tenth

Trumpkin

Nikabrik

Trufflehunter

Cornelius

Tirian

Rillian

Calormen:

Shift

Rabadash

Anradin

Rishda

Emeth

Summoned Hero:

Tash

Corsairs of Terebinthia:

dont know yet...

i realy would like to make this game. give your comments

Edited by Tathar
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That is an interesting idea :banana: Narnia has never drawn much interest as an RTS or combat game setting, simply because it was so focused on children, despite its warfare. Admittedly it is not nearly as bloody or as brutal in its descriptions, nor nearly a large in scale as LoTR, Wheel of Time, or other fantasy novels, but the characters and world are quite unique and worthy of such a game.

We have no idea what we will be making after 0 AD. That is over the horizon, although several of us have been kicking around some ideas in an extremely hypothetical manner. This could get added to the list, however we would probably stay away from anything that was not original. The experience of TLA has shown that an angry publisher could snatch away at a moment's notice years of work and effort based on perceived copyright infringement. This obviously hasn't happened, but they rest on pins and needles hoping that the Tolkein Estate does not send a cease and desist letter to them. 0 AD is fortunate that our theme and setting are not owned by some writer's family who receive regular income from its product line and is something we are eager to prolong.

A mod based on Narnia would be an awesome idea and considering how easy the game will be to modify, it would not be hard at all to create such a total conversion. And I'm sure you will have no shortage of modders to recruit after the game is released :blush:

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