Don't take the title seriously. What i am writing is my view and not that from the WFG-team. I try to speed up the engine and make it less stuttery. First I was locking at multi-threading. Since "if one core is to slow multiple will be faster" right... In the most recently uploaded CppCon-presentations about Hardware Efficiency and General Optimizations this statements were made: "Computationaly-bound algorithms can be speeded up by using multiple threads" and "On modern hardware
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