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Shooting through walls.


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  • 2 weeks later...

If you put archers on walls i believe they get additional protection from it.

Agree vision obstruction from walls would be nice, but it needs really good code design because walls can be build and destroyed and vision is calculated from every player owned entity so might hurt performance a lot. 

Also currently there is issue with ai seeing everything by design and there is also unitai code depending on vision of units.

To the original topic, with current rate of fire of units in game, checking collision for each arrow is performance nightmare

Edited by Silier
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