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Shield Bearer

WFG Retired
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Posts posted by Shield Bearer

  1. Welcome to the forums!

    Most of the things you ask are in the process of being developed. We do not, however plan to add campaigns or changes in buildings as age progresses for the first part, as it would take too much time and man power to do it.

    And of course, 0 A.D. will always remain free and open source :)

  2. The plan is to make heroes unique, with different bonuses, abilities, and "auras" that affect units around them. Most of these effects will be historically-based depending upon the character of that hero. A few examples:

    http://trac.wildfire...s#MAURYANHEROES

    • Generic Name: Acharya Chanakya.
    • Specific Name: Acharya Chanakya.
      • Class: Hero3.
      • Hacker Armament: None. Defenseless.
      • Ranged Armament: None. Defenseless.
      • Appearance:
        • Garb: .
        • Helmet: .
        • Shield: .
        • Figure(s): .

        [*]History: .

        [*]Garrison: 1.

        [*]Function: Technology enhancement.

        [*]Special:

        • "Teacher" Ability (Has the ability to "empower" a building while it is researching a technology. Technologies will research 50% faster while Chanakya empowers the building.)
        • "Philosopher" Ability (Has the ability to research 4 special technologies only available to him. These technologies are based on his philosophical treatises on economics, governance, and warfare.)

    I was just wondering, the teacher ability sounds quite lame. Its not such a big bonus. How about Chanakya researches all the upgrades available at a certain time, when garrisoned in that building? It would be faster than researching them one at a time, but slower than just researching one :)

  3. Undoubtedly Rome achieved something. It would be very strange otherwise, considering all the power and influence it achieved. But you are forgetting some points. Theaters and arts are really Greek ideas, not Roman, to start with. Long before the Romans, the Greeks did poetry (do you know Homer?). Long before the Romans, other cultures did their recordings (what is the Torah if not recordings? What about the lost Egyptian records i talked about?). You then pointed Catholicism as a Roman invention. Catholicism is just the standardization of Rome's religion as Christianism, after losing the fight against it. But the Catholicism itself is built upon the beliefs of a foreign culture, though, guess which? Jews. And, don't get me wrong, i don't have anything against catholics (i myself was raised as catholic), but it did more bad than good. No wonder the medieval age is also known as the "Dark Age", the age in which Europe stopped in time, the age in which the elite (in this case, the church) enslaved mentally the people with their lies, lies these that only generated conflicts, oppressed the poor and protected the rich, but let's not forget the main point here: Catholicism is one of Rome's legacies.

    I think, my friend, you need to re-read your history :) No scholar any longer believes that stuff about the dark age, instead the use the word Christendom. If you read the Catholic fathers you'll see that Catholicism had to fight against a lot of Roman beliefs and other pagan ideas. Once you do this, you will also see that the basic Catholic beliefs then, are the same basic Catholic beliefs now.

    And Catholicism took a lot from all cultures, not just Roman. Philosophy from the Greeks, the Bible from the Jews and other things from different cultures as the ages progressed, which is why it is called what it is. Catholic means universal, hence it spread across all cultures, yet it doctrine is the same everywhere.

    Before attacking a living religion, you might just want to get the real facts from it, instead of repeating some age old hate speech (which is both heinous and outdated) :)

    Also as a reply to everything else you said, Roman invented very little new things if you go to compare it all, but what it did was it took all the good things from all the other civilizations and spread them abroad, unlike the Greeks, who imposed their culture on the people they conquered. I'm not on the Roman side here, I just wanted to point it out to balance the bias ;)

    The whole "Rome is superior" mentality has originated from the Renaissance and we should very careful from anything that comes from that time, because, frankly speaking, the Renaissance was very biased in this area.

    • Like 1
  4. Hero auras are important (they make the game unique), but I think other features are more important to gameplay. Also, they are less 1 single feature and more a whole bunch of different features rolled into one. It'll take a lot of discussion on hero auras. I could throw it up there into the first post to add visibility to the feature.

    Agreed. But they would also span to a myriad of things, like special building bonuses female citizen bonuses etc, making a lot more distinction between civs. Doesn't matter when they come though, I just thought that it was something that we easily forget about, so I mentioned it :)

  5. I'm a designer at heart, I want to place farms where I think they would fit :-)

    I could live with a button in the farmstead that says: 'plant farms' and if you click that it will automatically build farms around it, but if you don't you can build farms around it yourself. Maybe that could satisfy the people who don't want too much micromanagement and the people who want to design beautiful cities.

    My mind exactly (y)

  6. Hey guys, I'm building my own PC and I'm stuck on which GPU you to get. Should I get the Asus HD 7770, or the HD 6850 or the Asus GTX 550Ti? Over here the 7770 and 6850 is almost the same price, while the 550Ti is about 10-15% less. Any help is welcome :)

  7. We're also talking about removing the ability to drop off food.grain at the Civic Center, making the Farmstead more integral to farming. This would also help get rid of the ugly (and unrealistic) "plop a bunch of farms around your town center" technique and push farming a little ways out from the middle of the base. An additional idea is to make farms only available after a Farmstead is constructed. Basically, building a Farmstead "unlocks" farm fields for planting. It's just talk for now.

    For the time being that seems like a good idea. But in the future I'd like it to work in one of two ways. Either have a bonus (gathering bonus so that the worker can carry twice as much grain in one go or something) or a build radius around the farmstead.

    For the record, I like the farmland idea...

  8. As stated above, the minimap notification has yet to be implemented, so the ticket is not done yet. Right now, it just plays a notification sound, but you have no indication where the attack is occurring (unless the camera is already pointed there).

    Also, the sound needs to be added to all relevant unit templates. For now, it has only been added to the infantry unit template.

    So we can have different sounds for different units? Say a special sound for heroes being attacked?

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