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artoo

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Posts posted by artoo

  1. I added halberdman templates, introducing a missing unit.

     The Ji is technically a halberd, a hybrid weapon of spear and dagger axe. For this reason, it has a slight crush damage, and a range in-between spear and pike, with a 3.5 cav bonus counter.

    Han were more or less an infantry focused army, later cavalry played a bigger role, since the Han couldn't quite beat the Xiongnu for quite a time.

     

  2. Hello modders,

     

    I am artoo, dev of artix linux, and have started the han china standalone mod some time ago.

     

    Despite my rather limited time for a game, I chose to register an account, since the communication on Github is rather non existent. :)

     

    Reason for the thread, I am looking for testers of the current master branch and thus hopefully feedback.

     

    I was also hoping to reach m7600, and if these nice new models for fortress, walls and the big tower could be added. I am basically a coder, not really skilled with images and 3D arts.

     

    Aim of the Han mod is to have a very polished, complete and unique faction, that might be included in the main game as far as I know. For that to happen, in my view, there are some open tasks, just to name nice rice fields as one.

    I could coordinate the development of the mod, if required, until inclusion is the offer.

     

    Happy testing.

    https://github.com/0ADMods/han_china

     

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