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Player of 0AD

Balancing Advisors
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Posts posted by Player of 0AD

  1. 11 minutes ago, Gurken Khan said:

    Not if they heal instantly.

    And I think healers are fine (except for their totally wrong behavior) and I wouldn't want them to be nerfed.

    They dont heal instantly, they heal 3 points per second

  2. 3 minutes ago, the-x said:

    Can someone check the mod "feldmap" cause its not actual / not working today (both ways: pyromod and zip). If it works can you send me the mod folder?

    For me it works. I don't know how to send a folder with linux, but try this zip archive ;)  If that does not work neither maybe we can try a rar archive or something like this, lets see.

    feldmap.zip

  3. 15 minutes ago, Ranyel said:

    I've been playing 0 AD on MX Linux 19, which is heavily Debian-based and uses Debian's repositories for installation.  The latest version of 0 AD available on these repos is A23.  Is there any way that I can get access to A25 for my distro?

      

    On 25/10/2021 at 3:44 PM, Player of 0AD said:

    Afaik there might be a way. If you don't mind some effort you could build the newest development version: https://trac.wildfiregames.com/wiki/BuildInstructions#Linux

    And maybe then update (or better said downgrade) it to Alpha 25b:

    https://trac.wildfiregames.com/wiki/BuildInstructions#Keepinguptodate1
    but "svn update -r r25860" instead of "svn up"

    There might be an easier way to install 25b, but I don't know.

     

  4. 2 hours ago, alre said:

     they are totally invisible to the other players (you should be able to spot a difference between two armies where one is twice as good as the other).

     

    No, you can always click on an enemy unit and then mouse over the sword-and-shield-symbol, there you can see the current stats and if you know the basic stats you can conclude which upgrades are in place. It would be better though if the symbols of the upgrades would be displayed there, so you dont have to know stats by heart.

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  5. Maybe the market which has produced the trader is already the origin market?

    Right clicking on the origin market deactivates its status as origin then, I guess.

    Trade is not too relevant but it would be nice if one could set with shift+click a second ralley point for a market, so its traders begin automatically to trade between two other markets.

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  6. 3 hours ago, LetswaveaBook said:

    I guess my opinion on all of these points is voiced earlier. I will say that I disagree with all 3 of them. However we could do something about ranking. I think we might give heroes auras that help gaining experience. Every hero has the inspired defense aura and we could maybe add to units getting (more) xp when garrisoned together with the hero.

    referring to the barracks/stables?

    yes

    3 hours ago, LetswaveaBook said:

     

    GoodJokes.

    Why? Aoric used it to great success. With pikemen...

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