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Posts posted by Player of 0AD
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I think temples are fine. The real problem are the healers which heal much too fast and have far too much durability.
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3 minutes ago, the-x said:
Can someone check the mod "feldmap" cause its not actual / not working today (both ways: pyromod and zip). If it works can you send me the mod folder?
For me it works. I don't know how to send a folder with linux, but try this zip archive
If that does not work neither maybe we can try a rar archive or something like this, lets see.
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57 minutes ago, Dizaka said:
They definitely cost 10 metal though.
That would be citizen sword cav
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1 hour ago, Dizaka said:
BTW, I think Roman Allied cav used to be mercenaries. Wonder why they aren't since a25.
Nope. I play since a23, and they always have been normal citizens.
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Dont forget to play Macedonians yourself too, so you can build your own theatron and train Alexander the great.
Usually boni in 0ad are multiplicative, not additive.1.2^8*1.1=4.73
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3 hours ago, Elena said:
Are mercenary swordsmen as strong as Skiritai Commandos?
Not if they are basic rank, no.
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15 minutes ago, Ranyel said:
I've been playing 0 AD on MX Linux 19, which is heavily Debian-based and uses Debian's repositories for installation. The latest version of 0 AD available on these repos is A23. Is there any way that I can get access to A25 for my distro?
On 25/10/2021 at 3:44 PM, Player of 0AD said:Afaik there might be a way. If you don't mind some effort you could build the newest development version: https://trac.wildfiregames.com/wiki/BuildInstructions#Linux
And maybe then update (or better said downgrade) it to Alpha 25b:https://trac.wildfiregames.com/wiki/BuildInstructions#Keepinguptodate1
but "svn update -r r25860" instead of "svn up"
There might be an easier way to install 25b, but I don't know. -
The Britannic chariot cant be the best unit, because the Iberian champ cav is identical but it has additional fire damage. I'd say they are the best non-hero unit. Cav champs seem to be better than inf champs.
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2 hours ago, alre said:
they are totally invisible to the other players (you should be able to spot a difference between two armies where one is twice as good as the other).
No, you can always click on an enemy unit and then mouse over the sword-and-shield-symbol, there you can see the current stats and if you know the basic stats you can conclude which upgrades are in place. It would be better though if the symbols of the upgrades would be displayed there, so you dont have to know stats by heart.
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I don't see why the blacksmith has to be reworked every alpha
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We have a new Youtuber (who is also already a top 150 player btw) - @the-x alias Björn Bär!
Covering for example a match with borg-, the highest rated player of the world at the time of that match! And there are more videos of high class matches.
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15 hours ago, mysticjim said:
@Player of 0AD - any thoughts on this?
That sounds for me like there would be the need for a livestream. We can't make the location of our voice-chat public without risking that somebody will talk there instead of only listening.
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Maybe the market which has produced the trader is already the origin market?
Right clicking on the origin market deactivates its status as origin then, I guess.
Trade is not too relevant but it would be nice if one could set with shift+click a second ralley point for a market, so its traders begin automatically to trade between two other markets.-
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If you don't mind some effort you could build the newest development version: https://trac.wildfiregames.com/wiki/BuildInstructions#Linux
And maybe then update (or better said downgrade) it to Alpha 25b:https://trac.wildfiregames.com/wiki/BuildInstructions#Keepinguptodate1
but "svn update -r r25860" instead of "svn up"
There might be an easier way to install 25b, but I don't know.-
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3 hours ago, LetswaveaBook said:
Iber firecav can beat any infantry or cavalry champion, so that deserves a nerf.
Even Persian and Seleucid champ cav? They get a health bonus.
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Play nomad mode
Usually I need much more than 5k of each mineral.-
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3 hours ago, LetswaveaBook said:
I guess my opinion on all of these points is voiced earlier. I will say that I disagree with all 3 of them. However we could do something about ranking. I think we might give heroes auras that help gaining experience. Every hero has the inspired defense aura and we could maybe add to units getting (more) xp when garrisoned together with the hero.
referring to the barracks/stables?
yes
3 hours ago, LetswaveaBook said:GoodJokes.
Why? Aoric used it to great success. With pikemen...
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1 hour ago, BreakfastBurrito_007 said:
- Allow some mechanic to make CS at rank 1, 2, or 3 without fighting.
Already implemented
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22 hours ago, Yekaterina said:
The longest English word I can think of is Buckminsterfullerene (20 characters) so there is no reason why a game title should be longer than that.
Germans: "That's cute! Grundstücksverkehrsgenehmigungszuständigkeitsübertragungsverordnung."
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28 minutes ago, Stan` said:
Sounds like something with a mod?
Maybe fgod mod. Or without mod.
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If you look in the lobby at a profile (with the search function), you will not see the current rating, only the peak rating. I'm pretty sure that you could see in A23 current AND peak rating.
Temple Healing is Fast
in Gameplay Discussion
Posted · Edited by Player of 0AD
They dont heal instantly, they heal 3 points per second