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Posts
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Posts posted by Player of 0AD
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I also think that the bonus is ok. If a civ has a weak bonus (especially Athenians), then the civ should be buffed. For example Athenians could get 1 free wood per second.
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Maybe Minecraft doesnt lag
Maybe Minecraft doesnt get ddosedMaybe its possible in Minecraft to save and load games
Maybe Minecraft doesnt get changed all the time
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Which cheat allows you to open the same thread twice?
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@LetswaveaBook
I assume the settings are the default ones? 300, small, low resources, conquest etc.... -
3 hours ago, BloodAndWine said:
Does anyone knows how to watch replays on Mac OS?
I cant find the folder...
Maybe the following will work:
- click on replays- select one of the list
- in the bottom you will see the path
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The resign button
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17 minutes ago, Dizaka said:
Incidentally, in a24 carthage merc sword cav were the same but noone used them ...
Nah. They were rank 1, you needed an expensive upgrade to promote them to rank 2. And they costed additionally 40 food. Furthermore the blacksmith techs have been much more expensive and metal has been very rare, not as plentiful as in A25. If I'm not mistaken you could build only 2 embassies in total.
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5 minutes ago, Gurken Khan said:
Isn't that the default behavior of all units?
Yes, but soldiers dont hit buildings in this situation, they try to capture. This is often more successful.
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14 minutes ago, Silier said:
Hmm, yeah.
Did not try with javelins. Their attack range is too short to overcome height difference for units on the gate.
And yes, I tested with archers they attacked automaticaly units on the walls.Are you sure? The unit on the wall gets a 14m range bonus, but the skirmishers have 30m range. Is the range malus higher than the range bonus?
And the skirmishers can attack units on the gate, as long the units dont stand on the towers. But they dont target them automatically -
3 hours ago, Silier said:
Can someone provide replay?
From testing I can't reproduce this.In your testing some units attacked automatically units on the wall? And it was possible to attack the unit on the gate tower?
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Units standing on walls dont get targeted automatically, it seems like one has to target them manually.
Units standing on Iberian gate-towers seem to be non-targetable at all.- 1
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My profile picture isn't a purple D, am I allowed to post here?
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No reason to change anything: P2 gives market and blacksmith. The blacksmith can give you the edge over the opponent for a p2 rush. Also P2 gives some factions the mighty sword cavalry.
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42 minutes ago, Dizaka said:
On a side note, 2 Iberians decrease each other's Javelineer costs ... that means infantry and cav Javelineers on a 2 Iber team can be overwhelming for some.
No, team boni never stack
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For buildings, a meter might be a meter, but for units a meter is clearly rather a food. So m/s is rather km/h then
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50 minutes ago, Lion.Kanzen said:
vitamin D.
Listen to that man, he is a balancing advisor!
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Don't forget that sword cavalry is very strong, and mauryans have extra strong sword cav. They lack a hero to support them well, but the tech hero is very helpful for getting the techs fast, especially in fortress and wonder. Sword infantry is also very helpful.
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Don't change the gameplay please. We really need loading of multiplayer matches and better performance instead.
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I use it once in a while to keep a ram preventing to roll to a building (for example to repair it, when I put the ram also on stance).
The button can be also very helpful in fights, but I usually use the attack move instead. Sad thing is that the attack move seems to be bugged, often it fails and my units march into their death. So I should get used to use H more often.- 1
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They should have gone for the armour plating technology!
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4 minutes ago, cl2488 said:
How to generate exactly the same map for different players?
For example pick a skirmish map
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Tournament announcement.
in Announcements / News
Posted
My suggestion would be to spoiler the result not that openly, but to use hidden content:
Yes, like this.