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Balancing Advisors
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Everything posted by go2die

  1. 0.24.1 - first initial version for 0ad 0.0.24 - download link in first article
  2. I will try.. this is just fastest solution I need look around for gits ... another priorities
  3. @Stan` time to be creative then restrictive? .... please
  4. If you are using custom rating with autociv kindly upgrade to autociv at least 0.17.9 to be able host game and be visible for everyone.
  5. Found small bug in vanilla version - if you host game - other players without this mod won't join.. i will release fix in coming days
  6. just make another lobby for players who paid for that... mothly fee $10 wont hurt much
  7. Also DDOS was proven by Dakara that it recieved abnormal packet trafic over short period of time. Firewall solution is most likely only additional overkill to your router. it is chain reaction.. coz your router need additional cpu to resolve and inspect every packet. with very strong routers it is doable.. but not for every player who host game. if DDOS comes from multiple sources you have 0 success with encrypting or firewalling for sure.. You can search topics on google or amazon cloud tries to be DDOSed.. very interestign reads
  8. It can be done by script and can login/logout in specific intervals. As ddoses comes quite often I can't imagine player running it manually (it is fun first week but not months).. Try check those things to...
  9. Problem with zoom max is that you have great visibility but very slow speed of response while more units. It is good for making screenshots but not for play ability at all. maybe im wrong .-)
  10. options.json is easy part.. still you need resolve the rest .-)
  11. New version 0.11 introduced for vanilla players (those who don't used fgod) so for fgod players there is no update at this moment. Check first post for download and details. And if you like it send me hearts I used autociv code to implement some startup checks I hope @nani won't feel angry to me
  12. Problem is I can't use it with autociv together (which i want) because as @nani mentioned above it breaks its functionality due to those 2 functions which needs to be edited due to not easy way how to "change it" but if new 024 will count with this by default that we can decide regarding disabling 2xclick or 3xclick feature to select units (infantry) many player will be happy. Please keep choice also for buildings as separate choice (it is on other hand very usefull).
  13. @nani if we go deep into details it would not work as we want to set ev always 1 ;-) because we want to have selection of buildings, only not infantry .-)
  14. I'm giving up this mod for autociv support, it is at least very hard to amend code to work appropriate. It would be patch onto patch. You can use it but without autociv (which probably is not the case as is the most useful mod ever). So simple idea to remove double or triple click from unit selection is not that easy as I was thinking...
  15. My mod breaks autociv functionality at some way.. so still not use it seriously it is very alfa ... just find it out
  16. Hello, this was inspired by aow (my best hatter) and i want to contribute community little bit more then hating each others. So there are usefull tweaks collected over time which should makes your gaming skill little better. (you can add your tips too) So fist lets talk about user.cfg configuration file modifications: 1) Very first change user should do is changing attackmove* hotkey to not blindly attacking buildings but only units. So default setting is like this: [hotkey.session] attack = Ctrl ; Modifier to attack instead of another action
  17. Enhancement idea: ignore civs for autoselect The host of the game can decide which civs are allowed by setting up some variable: /civfilter nocelts:-britons|-gauls /civfilter archersonly:-all|+kushites|+carthagians|+blabla|+blabla1 /civsfilteron /civsfilteroff + notification for joiners of the game
  18. releasing bugfix - first version was ignoring buildings (which we want to have supported for multiple click selection) only units are ignored now stopclick_0.2.0.zip known issues: - skiritai units of spartan will be selectd for 2x or triple click (no idea why they don't have template as other units/ it seems not to be consistent)
  19. Maybe there are players like me who wanted disable those double click and triple click on units - as they have already selections done by autociv and this is not possible to remove from configuration files easily. @nani maybe good idea for nani to implement in autociv (as selectable or binding another activity on it but looking into input.js it will be more difficult) Here is mod i created for you guys! If you like it crush that "love me" button stopclick_0.1.0.zip Just get this mod and do the same as in case you would be using my custom rating mod ( just mak
  20. How to remove double click and triple click unit selection please? Looks like hardcoded - why? wil you fix in 024? I was looking in default.cfg and user.cfg but nowhere possible to set.. WHY? when we have hotkeys almost for everything? Is it going to be addressed in future version please?
  21. I'm asking myself again while DDOS attack on UDP level to person who is hosting can be revealed by just publishing game replays while there is no single mechanism in detection in those replays.. In other way you are doing GREAT job but very wastefull. Maybe 0ad team thinks it will work and scare attacker.. Well maybe is time for some 0ad hosted gameplay environment to really be abble "track attackers" then just blindly doing this.. Or any other solution .. I saw so far 0 activity.
  22. vinme: you are not right, not all heroes are equal... there are great heroes and @#$% ones for regular incremental updates - it sounds great but 0ad dev team is even busy to release fully prepared 0.24 so who would done it?
  23. Hello, I'm hater of players using passive on hero. Simply as it can be easily misused in own benefit to avoid hits and also get advantage over opponent army. I resigned many games while noticed this... but today I propose solution which is initially @Stockfishidea IF HERO IN PASIVE MODE = ALL BONUSES HE PROVIDES ARE LOST FOR THAT TIME HERO != COWARD Discuss it freely.
  24. Did you try remove the fan from your computer? It helps in 100% cases
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