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MarcusAureliu#s

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Posts posted by MarcusAureliu#s

  1. I mean if someone likes to do it - fine for me, thats those players buisness. Personally i think i would not be intrested because it would make 0 AD too serious, i would be bothered more by the outcome of the game, which is something i do not necessarily want for something i do for fun and escapism. After a game of 0 AD i dont want to go to bed and be mad bc i lost money etc. I also think it will lead to more conflicts inbetween players, especially given what past incidents i have witnessed, and also there would be trouble connected to the lack of infrastructure, authority and rule enforcement we have in our non-professional small community. Another issue would be the skill difference between players. Players who pay an entrance fee want at least an outside chance to win in the end, which will mean its gonna be tough to find many players willing to "bet" money. Another option that doesnt really seem promising due to a small community would be to use donations for prize funds, gathered through someone broadcasting the games, so the earning would kinda be a bonus. Consider that tournaments could have a non-monetary prize maybe, that is more about creativity and of symbolic value.

    • Like 3
  2. On 15/02/2024 at 11:46 AM, Nobbi said:

    No, I am not saying they are too strong now. I am saying, when you lower range of towers or other buildings below 60 range, CAV archers might become OP.

    They can always be countered by melee or jav cav, as long as the unit itself is not too op. But i agree nevertheless, towers already dont do very much damage and need quite some time to make any impact. It would be strange if archer cav could just ignore them bc out of range.

    • Like 1
  3. On 13/02/2024 at 7:13 PM, leopard said:

    look how much time it takes to micro away from the pikeman and my cav died anyway, in 0AD time play a big factor. I feel pikemen is buffed too much. and even after hitting too many javelins pikeman is barely touched. watch the second video.

    pikeman is reasonably strong but still getting hit by javelins and eventually dies I had to micro hard though and wasted lot of time killing one pikeman.

    I think that is just how the game is supposed to be like ? If the pike/spear unit doesnt kill the jav cav players just spam cav jav and u are gg and have no option how to react ? Every intresting rts that shall not be just about spamming a signle unit, that has strategic depth and allows putting some thought into army composition to have any impact should have at least  soft counter system ! If the pikes bother u just make  units such as spear inf, sword inf, inf jav, archer cav that should all do decent vs pikes ! So i think there really isnt any problem.

     

    • Like 3
  4. Hi, i have recently noticed that there is a growing mistrust/number of arguments/accusations between players in "competitive" multiplayer games.

    This is due to several concerns

     

    Those are:

    1) The use of not commonly used mods ( unlike autociv, community mod etc.) that arguably give an advantage to players by for example perfect unit production ( means no idle time, the automated building of houses, other features that is not even known of, so its not easy to determine wether they actually exist)

    2) Pausing in critical moments in a game, to allow a faster reaction/ better decision-making

    3) Misconduct within multiplayer games ( disrespectfull behaviour)

     

    I think there have been efforts to handle some of these issues by technical means, but i believe as a community we should be able to agree on something like a "code of conduct" to avoid spending an endless time in lobby arguing and fighting. Ofcourse these rules can be surpassed, detection or "punishment" might not always happen, but it is more of a violation of appropriate conduct, if there doesnt need to be another argument beforehands about what misconduct actually means.

     

    I suggest these following (very general) rules as guidelines:

    1. The use of not commonly used mods that impact gameplay need to be anounced by players before the game starts. If a mod was not permitted by the host it can not be used. 

    2. You should not pause during critical moments in the game, like during a rush/critical attack etc. if there is no serious emergency or it is needed bc players have dropped etc. In most cases, pausing can be postponed for a few seconds. There can be no pausing just for the purpose of communicating with teammates.

    3. Profanity or disrespectfull behaviour within the game is not permitted. This includes things you might personally consider "very funny", but it may not be considered funny by others, and could make playing 0 AD not the fun experience that it is supposed to be. Especially sexism, racism, antisemitism etc. is to be avoided.

    4. Game hosts are asked and and to be considered entiteled to warn players in case of violation, kick or ban depending on what seems to be appropriate.

     

    Feel free to make suggestions or add other issues that you have found. And help to think about how something like this could be introduced.

     

    • Like 3
  5. 3 hours ago, Lion.Kanzen said:

    It is the problem of having put a 0 in the name of the game.

     

    I had not understood and thought it was because of the narrator's accent and I had seen it at a low volume.

    Simply means "zero" in german - i dont see the problem here ?

    • Like 1
  6. more hp/armour could be an option, they are cheap but take pop space, so if u spam many it means u got smaller army so disadvantage if a fight has to be won first. I think maybe they could be available early in game to give a unique option to the civs that use them, like an early game advantage in exchange for a late game disadvantage

    1 hour ago, wowgetoffyourcellphone said:

    Alpha 26 version or Github? Thanks 

    Alpha 26

     

    • Like 1
  7. I played some 1v1 on the mod vs players of about equal strength. What i noticed is that coin is too easy to get, so spamming ultra fast producing mercenearies seems the go to strategy. The "log" rams are very ez to kill. Positives are imo that the "counter system" seems to work well. Also it is ofc intresting to check out new civs, have a difference between eco and military and tech tree decisions which leads to more intresting decision making. Games take quite long. I have experienced desync a few times in lategame. When rejoining desync will occur again. 

    • Thanks 1
  8. 25 minutes ago, leopard said:

    @MarcusAureliu#s May be you should take it to the Computer Service Center 

    I usually get help from Service Center dudes after some bad incidence of me trying to be the nerd and fixing it myself.

    even though I know what to do!

    If it is a hardware related issue I avoid touching my PC.
    if it is cleaning parts better ask professionals handle it because they have more experience.

    Thanks !

    I will go through all the points on ur list that i havent checked yet

  9. 43 minutes ago, Joe-Lay said:

    It could be that ventalation is a problem. Make sure your laptop air vents are not obstructed (If possible.) Even still, heat can be a problem. You might want to check any heat sensors if possible. And no, I don't know how to do that on Windows 11.

    That's a rather extreme option. It's not always the easiest to replace everything on a computer OS. Case in point, I have yet to move Office 2016 from my Windows 8.1 to my Windows 10.

    Did you install something before the problem occurred, but after you had decent performance with 0 AD?

    no, i havent

  10. 3 hours ago, Gurken Khan said:

    To clarify: is this without running 0AD?

    Glancing over your logs nothing caught my eye, but I'm not really a techie.

    Last idea I have is to disable mods and then see if the game runs better.

    Yeah, also other applications have started to become slow,  0 AD was the first place i noticed it. I get like 6 fps when loading into a single player 1v1 on lowest graphics settings ...

    Edit: Intrestingly using a different power cable caused a slight improvement

  11. 5 hours ago, leopard said:

    you should ensure you are using Nvidia GPU the intel GPU cannot handle 0AD and intel uses System RAM which is slow.
    Nvidia has its own dedicated memory for graphics.
    also check if you are getting lag only in Multiplayer if so its not your problem, it's some other player with BAD PC.

    Yeah, i deactivated Intel GPU to ensure it, but it didnt improve anything

  12. 11 hours ago, real_tabasco_sauce said:

    Do you have enough free storage on your storage device? If there isn't enough storage space, it can really slow down the computer in general. If you are above 90% full, it could possibly help to free up space.

    About 50%

    10 hours ago, Gurken Khan said:

    @MarcusAureliu#s It wouldn't hurt if you'd upload your logs, per chance there's something in the hardware we can catch.

    I will do so :)

    • Like 1
  13. 4 minutes ago, Gurken Khan said:

    If you say everything gets slow I doubt you will find the solution within 0ad.

    I'd recommend a fresh install of your OS. Alternatively look again for malware, update drivers, kill all processes you can.

    I also dont think 0 AD is the cause, thats why i posted it in off topics :D, 0 A.D is just the main victim, as lag makes it unplayable

  14. 19 hours ago, ShadowOfHassen said:

    Just curious, roughly how old is your computer, what version of windows are you using, and what is your gpu?

    How many background processes do you have running? (And if on windows) What do you have set for default start up apps?

    You said some other games did it as well, is it as bad? Is it using the openGL version of 0 A.D. or vulkan seeing what kind it renders could you try another game that uses the renderer and see if it works?

    Its a laptop from 2017, i used windows 11.

    My GPUs are Intel HD Graphics 4600 as well as NVIDIA Geforce 840m

    There are 71 background processes

    My start up apps are:

    Updater.exe, Windows security notifications, Cisco Secure client and CC Cleaner ( last one is not the cause, i installed it after the problem occured)

    It actually is not even only about games, at some point everything gets slow. I have the feeling it gets worse over time after starting my pc. Maybe its just a hardware issue, but the problem occured over night basically, i remember 1 or 2 occasions where i could run 0AD normally though.  I use Open GL for 0 AD.

     

    21 hours ago, seeh said:

    so. unsurprisingly this idea doesn't help. I can't think of anything else right now that might help. You've probably had a quick look at the log files.

    What should i be looking for ?

  15. Eae, recently i have noticed, that playing games, mostly 0 AD all of a sudden causes significant lag. Task manager claims, that CPU, RAM, Graphics Card are far from their respective limits. Cleaning my laptop from cookies /registry etc. as well as checking for a virus has not really helped. Do you have additional ideas what possible causes to check ?

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