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Posts
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Posts posted by Tallestdavid
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the latest updated version that's not finished? I see A24 for delenda EST with a better faction selection screen so Ihow would I get that version?
tried using that mod on A23 but its laggy and script full of errors.
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;) actually is there even any rts base building gmaes of Warhammer out there? I need my high /dark elf fix. loved battle march on the xb0x but wish there was base building like age of empires.
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On 2/11/2018 at 6:22 PM, wowgetoffyourcellphone said:
Have a reference for this?
BAM! battle of sellesia by an eye witness! plus I assumed the spartans would be identical to their counter parts from the cleomenes III reforms. makedon had it plus it was basically a pills with little sunscreen so
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On 7/18/2018 at 2:36 AM, Lion.Kanzen said:
We have Byzantines in an a mod called Millennium.
yeah but its more late byzantine I wanted a late Roman empire with excubitors then varagian guards. but I still play it. just its strange being late medieval vs ancient Greeks xD
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On 12/16/2012 at 1:01 AM, Kyriakos said:
Some image of the models i have ready:
what is this game?
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but two rams (Byzantines vs Anglo Saxons)
ignored my 25 -30 unit stack. and massacred my homes then my capital with my siphon galley (which is way too weak couldn't even destroy a shipyard after thirty minutes with it)
did very little damage to the rams!! made me rage quit!
is the ram stronger in the millennial mod? or 0 ad has OP rams?! I couldn't kill it!! :/
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This still coming?
How's the progress?
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its working yeah I think it was maintenance.
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mod! be cool to have bigger maps slower paced gameplay with Neolithic to collapse of the bronze age. I don't know its took much but it be so cool! been reading a lot about the ice age civilization and such
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GAME ID COULD NOT BE RETRIVED FAILED TO PARSE RESPONSE AS JSON"
I'm getting this error :c
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yeah I will mess with this a bit probably make some personal mods
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bunch of error windows... like "
Assertion failed: "p == start"
Location: archive_zip.cpp:500 (ArchiveReader_Zip::FindRecord)Call stack:
ArchiveReader_Zip::ScanForEcdr (archive_zip.cpp:525)
file = 0x0E26FF94 -> (shared_ptr<File>)
fileSize = 790346948 (0x000000002F1BBCC4)
buf = 0x0E708000 -> "imulation/templates/units/ptol_hero_cleopatra.xmlUT"
maxScanSize = 66000 (0x000101D0)
cd_numEntries = 0x0116F350 -> 0 (0x00000000)
cd_ofs = 0x0116F36C -> 0 (0x0000000000000000)
cd_size = 0x0116F354 -> 0 (0x00000000)
op =
m_FileDescriptor = 5 (0x00000005)
m_OpenFlag = 6 (0x00000006)
m_Offset = 790280948 (0x000000002F1ABAF4)
m_Size = 66000 (0x00000000000101D0)
m_Buffer = 0x0E708000 (see above)
ArchiveReader_Zip::LocateCentralDirectory (archive_zip.cpp:543)
bundle_logs = 0x013AB180 -> (psBundleLogs)
translate = 0x00000000
translate_free = 0x00000000
log = 0x00000000
display_error = 0x013A1630 -> (psDisplayError)readonlyConfig =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')LINE_416_ =
m_t0 = 274.606 (0x407129B2C463B53B)
m_description = 0x015D8C84 -> "InitVfs"logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')Init (gamesetup.cpp:903)
args = 0x0116FC88 (see above)
flags = 0 (0x00000000)
profilerHTTPEnable = false
sim =
m = 0x00000000f = (basic_ofstream<char,char_traits<char> >)
modstring = { (unsupported basic_string<char,char_traits<char> >) }
mods = (unsupported vector<CStr8 >)RunGameOrAtlas (main.cpp:601)
argc = 1 (0x00000001)
argv = 0x04FC0008 -> 0x04FC0028 -> "D:\GAMES\0 A.D. alpha\binaries\system\pyrogenesis.exe"
replayFile =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 47 ('/')modsToInstall = (unsupported vector<Path >)
scriptEngine =
(Singleton<ScriptEngine>)
m_Runtimes = (unsupported list<JSRuntime const * >)args =
m_Args = (unsupported vector<pair<CStr8,CStr8> >)
m_Arg0 =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 92 ('\')m_ArgsWithoutName = (unsupported vector<CStr8 >)
res = 2.85714e-010 (0x3DF3A256C02C62F3)
modPath =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 52313paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 29614m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 41 (')')m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 40 ('(')m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 18809
replay =
m_Stream = 0x3DF3A256 -> (basic_istream<char,char_traits<char> >)mod =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 40 ('(')zip =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1072mods = (unsupported vector<CStr8 >)
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 61074m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 104 ('h')m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 64168m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65535m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 2048m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 2056m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 104 ('h')
builder =
m_VFS = (shared_ptr<IVFS>)
m_Files = (unsupported vector<Path >)
m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 64504m_NumBaseMods = 1998604665 (0x77204979)
installedMods = (unsupported vector<CStr8 >)
installer =
m_VFS = (shared_ptr<IVFS>)
m_ModsDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 0m_TempDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 1064m_CacheDir =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 5m_InstalledMods = (unsupported vector<CStr8 >)
paths =
m_root =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 61074m_rdata =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 104 ('h')m_gameData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 64168m_userData =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 65535m_config =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 2048m_cache =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 2056m_logs =
path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
separator = 104 ('h')SDL_main (main.cpp:678)
argc = 1 (0x00000001)
argv = 0x04FC0008 (see above)main_utf8 (sdl_windows_main.c:126)
argc = 1 (0x00000001)
argv = 0x04FC0008 (see above)wmain (sdl_windows_main.c:151)
argc = 1 (0x00000001)
wargv = 0x01786C58 -> 0x01786C60 -> 68 (0x0044)
wenvp = 0x017882D0 -> 59048 (0xE6A8)
argv = 0x04FC0008 (see above)
retval = 0 (0x00000000)
i = 1 (0x00000001)CallStartupWithinTryBlock (wseh.cpp:364)
ret = 22010288 (0x014FD9B0)RtlValidSecurityDescriptor (:0)
RtlValidSecurityDescriptor (:0)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)
"also(error while formatting error message)
whats happening? I tried reinstalling I get the same
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7 hours ago, Nescio said:
It's very easy to make those and other units trainable by writing a tiny mod.
Yeah I need to learn how
I see they are in the atlas
Look outdated and have werid open mounths haha but yeah wonder if a modder would help me walk through would love to learn
I do mod total war games so I hope it's not too different
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So it seems Spartan pikes aren't available :/
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excubilators where basically varangians guards but with smaller axes. sine they both had shields. but be more historically to have the excubotors however its spelled.
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think they should not have corithian and keep them in tune with Carthage and rome.
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byzantine should have expensive better trained professional troops. mercenaries should be the cheaper not quantity for rome. current feels strange to see byz have same training as the guals .
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how can we use like Thebans and spartan pikes and other units that are in the unit summaries
I see there's way more units is there not a way to get them? are they incomplete? :( I would love a modern cleomenes II Spartans. or even a whole Greek faction gastrapede cross bow! and fire raisin.. what ever its called. the flame thrower xD
oh the legionary post Marian too... BYZANTINE empire be cool to add :D
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man we need this!! >:D I love roma in all eras!! herculean era or Justinian comitases or skotoutai ether time we need this! might as well too the imperial era rome too. with segmentata maybe a late Sparta faction too. with pikes instead of hoplites. with plos and Knossos helmets.
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we need a WARHAMMER / 40k/ age sigmar mod
in General Discussion
Posted
thread got weird real fast.