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Posts posted by psypherium
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in this Persians vs Persians video, my dock should be able to spawn a ship, but it does not due to "lack of room"
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30 minutes ago, Lion.Kanzen said:
Move txt files to replay folder. @psypherium are uploading to YouTube.(I'm not sure)
Also @Agora_0AD will make a YouTube video of this. His spoken language is Spanish (or maybe Portuguese) but he has excellent English subtitles.
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When viewing a replay, the music stops playing after two songs. I've had this bug since i started playing in a22. Playing on arch linux.
I'm not exactly certain what causes this, sometimes it works the whole way through, sometimes it stops after 2. I think the problem might only happen on some maps?
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Would fixing this also fix the "units perpetually attempt to cut down an impossible tree at edge of map" Because that bug is super annoying in the later stages of the game. I can post a video if you are not sure what i am referring to. It seems that fixing this problem might fix both though.
"Acropolis bay" has 10 impossible trees.
Edit: actually it looks like this is a little different. It's some kind of pathing thing, the units think they can path to the tree and cut it down without knowing it is impossible.
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Everyone vs Borg
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Keep an eye on this guy, he is growing into a very good Youtube creator very quickly. Seems like a cool guy, very chill. Careful of your audio volume listing to the earlier videos, some microphone issues, but the newer videos are fine.
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Youtube Gaming has been updated.
https://www.youtube.com/channel/UCiMonY1tdUn_fDPIRY6hOdg
"0 A.D.
Auto-generated by YouTube0 A.D. is a free and open-source, real-time strategy game under development by Wildfire Games. It is a historical war and economy game focusing on the years between 500 B.C. and 1 B.C. for the first part, and a planned second part for the years A.D. 1 to A.D. 500. The game is cross-platform, playable on Windows, OS X, Linux, and OpenBSD. It aims to be entirely free and open-source, using the GPLv2+ license for the game engine and CC BY-SA for the game art.Wildfire GamesVideo gameReal-time strategymacOSBerkeley Software DistributionWindowsLinux- 2
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On 9/18/2018 at 4:28 AM, borg- said:
Does anyone else experience severe intermittent audio static when spectating the first game of this matchup? I haven't tried the other two matches, only the first one.
Edit: It was an openal problem, openal updated and now there is no problem.
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Yeah the wording is a little off. Maybe the upgrade should be renamed to "Trade Convoy Escorts" instead. At the moment it is a little strange, if I wasn't paying attention I might think that I am still in phase II when playing Mauryans lol. It would be good to differentiate them somehow. Also maybe they could add a little suit of armour next to the wheel in the picture.
I wasn't sure if this should go in this forum or the bugs forum as it isn't really a bug, just a little confusing.
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Maurya is different then the others I guess, it is strange.
Australians are Australian
Russians are Russian
Canadians are Canadian
but Mauryas are Mauryan
It rubs me the wrong way because it is different lol, but if it is intended then it is fine.- 1
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More champions cup coverage via @Agora_0AD
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Why is it "Mauryas" and not "Mauryans"?
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0 A.D. on YouTube
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